Blame
|
1 | --- |
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| 2 | aliases: |
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| 3 | - Journal of Cadmus |
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| 4 | - Cadmus - Volume I |
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| 5 | tags: |
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| 6 | - cadmus |
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| 7 | - journal |
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| 8 | - asmodian |
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| 9 | - spiritmaster |
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| 10 | --- |
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| 11 | ||||||||
| 12 | # THE JOURNAL OF CADMUS |
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| 13 | ||||||||
| 14 | *Volume I — Chronicles of an Underpaid Adventurer* |
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| 15 | ||||||||
| 16 | **Name:** [[Characters/PC/Cadmus|Cadmus]] |
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| 17 | ||||||||
| 18 | **Faction:** [[Asmodian]] |
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| 19 | ||||||||
| 20 | **Class:** [[Characters/Others/Spiritmaster|Spiritmaster]] |
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| 21 | ||||||||
| 22 | **Known Companions:** [[Characters/Campanions/Sparks|Sparks]] ([[Characters/Races/Fire Spirit|Fire Spirit]]), [[Characters/Campanions/Bluey|Bluey]] ([[Water Spirit]]) |
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| 23 | ||||||||
| 24 | **Original Employment Payment:** Approximately $20 |
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| 25 | ||||||||
| 26 | **Current Goal:** Get home. Preferably alive. |
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| 27 | ||||||||
| 28 | ||||||||
| 29 | ## Entries |
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| 30 | ||||||||
| 31 | - [[#Entry 001 — This Was Not Worth Twenty Dollars|Entry 001 — This Was Not Worth Twenty Dollars]] |
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| 32 | - [[#Entry 002 — I Have a Fire Spirit Now|Entry 002 — I Have a Fire Spirit Now]] |
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| 33 | - [[#Entry 003 — A Village in the Fog|Entry 003 — A Village in the Fog]] |
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| 34 | - [[#Entry 004 — New Clothes and a Possible Conspiracy|Entry 004 — New Clothes and a Possible Conspiracy]] |
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| 35 | - [[#Entry 005 — I Am NOT Becoming a Fucking Gem|Entry 005 — I Am NOT Becoming a Fucking Gem]] |
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| 36 | - [[#Entry 006 — Apparently the Lake Is a Soul-Stealing Cult|Entry 006 — Apparently the Lake Is a Soul-Stealing Cult]] |
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| 37 | - [[#Entry 007 — I Have Wings Now. This Was NOT in the Contract.|Entry 007 — I Have Wings Now. This Was NOT in the Contract.]] |
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| 38 | - [[#Entry 008 — Gravity Has Killed Me. Also, I Think This Village Is a Trap.|Entry 008 — Gravity Has Killed Me. Also, I Think This Village Is a Trap.]] |
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| 39 | - [[#Entry 009 — Thirty Minutes From the Fortress. THIRTY.|Entry 009 — Thirty Minutes From the Fortress. THIRTY.]] |
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| 40 | ||||||||
| 41 | ||||||||
| 42 | --- |
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| 43 | ||||||||
| 44 | ## Entry 001 — This Was Not Worth Twenty Dollars |
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| 45 | ||||||||
| 46 | **Location:** [[Locations/Ishalgen/Fafnir Fortress|Fafnir Fortress]], although I didn't know that yet. |
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| 47 | ||||||||
| 48 | So, here's the situation. |
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| 49 | ||||||||
| 50 | I got hired for a job. |
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| 51 | ||||||||
| 52 | Twenty dollars. |
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| 53 | ||||||||
| 54 | That's it. Twenty fucking dollars. |
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| 55 | ||||||||
| 56 | I don't know what I was expecting for that amount of money, but whatever is happening right now was definitely not mentioned in the job description. |
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| 57 | ||||||||
| 58 | I have absolutely no idea what's going on. |
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| 59 | ||||||||
| 60 | I've somehow ended up somewhere dangerous, and nobody has bothered to provide a satisfactory explanation. |
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| 61 | ||||||||
| 62 | Fortunately, a mysterious woman helped get me out. |
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| 63 | ||||||||
| 64 | Also, she has a boob window. |
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| 65 | ||||||||
| 66 | I feel like that's important enough to document. |
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| 67 | ||||||||
| 68 | I don't know her name, what her job is, or why she decided to help me, but I appreciate not being trapped anymore. |
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| 69 | ||||||||
| 70 | I suppose I should be grateful. |
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| 71 | ||||||||
| 72 | Actually, I am grateful. |
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| 73 | ||||||||
| 74 | I'm just confused. |
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| 75 | ||||||||
| 76 | **Current assessment:** |
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| 77 | ||||||||
| 78 | - Alive, apparently. |
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| 79 | - Completely lost. |
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| 80 | - No understanding of the situation. |
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| 81 | - Saved by a strangely dressed woman. |
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| 82 | - Still owed a satisfactory explanation. |
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| 83 | ||||||||
| 84 | ||||||||
| 85 | _Personal note: Next time, demand payment up front. Preferably significantly more than twenty dollars._ |
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| 86 | ||||||||
| 87 | --- |
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| 88 | ||||||||
| 89 | ## Entry 002 — I Have a Fire Spirit Now |
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| 90 | ||||||||
| 91 | **Location:** Outside the [[Locations/Ishalgen/Fafnir Fortress|Fafnir Fortress]] |
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| 92 | ||||||||
| 93 | Well, I'm out. |
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| 94 | ||||||||
| 95 | Still don't understand what happened, but at least I'm no longer trapped. |
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| 96 | ||||||||
| 97 | More importantly, I have a [[Characters/Races/Fire Spirit|Fire Spirit]] now. |
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| 98 | ||||||||
| 99 | I've named him [[Characters/Campanions/Sparks|Sparks]]. |
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| 100 | ||||||||
| 101 | Yes, [[Characters/Campanions/Sparks|Sparks]]. |
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| 102 | ||||||||
| 103 | It's a fire spirit. What else was I supposed to call him? Bartholomew? |
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| 104 | ||||||||
| 105 | Apparently, I can summon elemental creatures. |
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| 106 | ||||||||
| 107 | That's certainly going on my résumé. |
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| 108 | ||||||||
| 109 | I'm not entirely certain how this works. I don't know how intelligent Sparks is, what he thinks of me, or whether he even likes his name. |
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| 110 | ||||||||
| 111 | Still, it's nice to have company. |
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| 112 | ||||||||
| 113 | Especially since I have absolutely no idea where I am. |
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| 114 | ||||||||
| 115 | I suppose having a creature made of fire following me around might also prove useful. |
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| 116 | ||||||||
| 117 | At least I won't need to worry about lighting a campfire. |
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| 118 | ||||||||
| 119 | Maybe. |
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| 120 | ||||||||
| 121 | **Current companions:** [[Characters/Campanions/Sparks|Sparks]], Fire Spirit. |
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| 122 | ||||||||
| 123 | _Personal note: Find out if Sparks eats anything. Also, figure out what I'm supposed to do next._ |
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| 124 | ||||||||
| 125 | --- |
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| 126 | ||||||||
| 127 | ## Entry 003 — A Village in the Fog |
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| 128 | ||||||||
| 129 | **Location:** [[Locations/Ishalgen/Aldelle Village|Aldelle Village]], [[Locations/Lands/Ishalgen|Ishalgen]]. |
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| 130 | ||||||||
| 131 | Well, I've finally figured out where I was. |
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| 132 | ||||||||
| 133 | [[Locations/Ishalgen/Fafnir Fortress|Fafnir Fortress]] |
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| 134 | ||||||||
| 135 | Apparently, that place was a big deal. |
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| 136 | ||||||||
| 137 | Would have been nice to know before I ended up there. |
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| 138 | ||||||||
| 139 | After passing [[Locations/Ishalgen/Aldelle Hill|Aldelle Hill]], I eventually reached a settlement called [[Locations/Ishalgen/Aldelle Village|Aldelle Village]]. |
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| 140 | ||||||||
| 141 | Civilization! |
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| 142 | ||||||||
| 143 | People! |
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| 144 | ||||||||
| 145 | Buildings! |
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| 146 | ||||||||
| 147 | Somewhere that doesn't immediately look like it's trying to kill me! |
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| 148 | ||||||||
| 149 | At the gate, I met a man named [[Characters/Aldell/Andre|Andre]]. |
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| 150 | ||||||||
| 151 | He seemed particularly surprised when I mentioned the fortress. |
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| 152 | ||||||||
| 153 | Apparently, escaping from there isn't exactly an everyday occurrence. |
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| 154 | ||||||||
| 155 | Wonderful. |
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| 156 | ||||||||
| 157 | He directed me to the village chief, [[Characters/Aldell/Pelleir|Pelleir]]. |
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| 158 | ||||||||
| 159 | She seemed helpful enough. |
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| 160 | ||||||||
| 161 | According to her, my best chance of getting home is to reach [[Altgard]]. |
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| 162 | ||||||||
| 163 | Never heard of it, but at least I have a destination now. |
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| 164 | ||||||||
| 165 | She also mentioned that [[Locations/Lands/Ishalgen|Ishalgen]] isn't what it used to be. |
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| 166 | ||||||||
| 167 | Apparently, this land no longer belongs to the [[Characters/Races/Daeva|Daeva]]. |
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| 168 | ||||||||
| 169 | Whatever that means. |
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| 170 | ||||||||
| 171 | Speaking of which, people keep using the word [[Characters/Races/Daeva|Daeva]] like I'm supposed to understand it. |
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| 172 | ||||||||
| 173 | I'm beginning to suspect there's a great deal about this world that nobody has bothered explaining to me. |
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| 174 | ||||||||
| 175 | Pelleir also mentioned something called a **[[Kibelisk]]**, a magical object that supposedly allows you to return to a location. |
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| 176 | ||||||||
| 177 | Sounds useful. |
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| 178 | ||||||||
| 179 | Another strange thing: I'm apparently not the only outsider who's arrived here recently. |
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| 180 | ||||||||
| 181 | There are other unfamiliar people around. |
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| 182 | ||||||||
| 183 | Maybe they escaped the fortress like I did. |
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| 184 | ||||||||
| 185 | Maybe not. |
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| 186 | ||||||||
| 187 | Still haven't found anyone I recognize. |
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| 188 | ||||||||
| 189 | At least there's [[Characters/Campanions/Sparks|Sparks]]. |
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| 190 | ||||||||
| 191 | **Current objective:** Learn about the Kibelisk, gather supplies, and find a way to Altgard. |
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| 192 | ||||||||
| 193 | _Personal note: Civilization is nice. Hopefully the locals aren't secretly insane._ |
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| 194 | ||||||||
| 195 | --- |
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| 196 | ||||||||
| 197 | ## Entry 004 — New Clothes and a Possible Conspiracy |
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| 198 | ||||||||
| 199 | **Location:** [[Locations/Ishalgen/Aldelle Village|Aldelle Village]] and [[Locations/Ishalgen/Munihelle Forest|Munihelle Forest]]. |
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| 200 | ||||||||
| 201 | Well, I've bound myself to a **[[Kibelisk]]**. |
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| 202 | ||||||||
| 203 | The statue is purple now. |
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| 204 | ||||||||
| 205 | Apparently, that's normal. |
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| 206 | ||||||||
| 207 | And apparently, I'm a **[[Characters/Races/Daeva|Daeva]]**. |
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| 208 | ||||||||
| 209 | Daeva. |
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| 210 | ||||||||
| 211 | Deava? |
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| 212 | ||||||||
| 213 | No, Daeva. |
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| 214 | ||||||||
| 215 | I think that's how you spell it. |
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| 216 | ||||||||
| 217 | Does that make me a different species? Is it a title? A profession? |
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| 218 | ||||||||
| 219 | Does it come with benefits? |
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| 220 | ||||||||
| 221 | A pension? |
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| 222 | ||||||||
| 223 | Dental insurance? |
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| 224 | ||||||||
| 225 | Nobody has explained. |
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| 226 | ||||||||
| 227 | ### Finally, Proper Equipment |
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| 228 | ||||||||
| 229 | A girl named [[Characters/Aldell/Ellin|Ellin]] gave me some health potions. |
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| 230 | ||||||||
| 231 | Very nice of her. |
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| 232 | ||||||||
| 233 | Then I visited [[Characters/Aldell/Stellan|Stellan]], who provided spare equipment. |
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| 234 | ||||||||
| 235 | Which brings me to an important detail. |
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| 236 | ||||||||
| 237 | I've been wearing white clothes and flip-flops. |
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| 238 | ||||||||
| 239 | Yes. |
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| 240 | ||||||||
| 241 | Flip-flops. |
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| 242 | ||||||||
| 243 | I accepted a twenty-dollar job dressed like someone going to the beach and somehow ended up escaping a fortress. |
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| 244 | ||||||||
| 245 | In hindsight, that might have been a mistake. |
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| 246 | ||||||||
| 247 | Fortunately, Stellan's equipment is better. |
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| 248 | ||||||||
| 249 | He also gave me twenty **[[Return Scrolls]]**. |
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| 250 | ||||||||
| 251 | Very useful. |
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| 252 | ||||||||
| 253 | I'm starting to appreciate magical transportation. |
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| 254 | ||||||||
| 255 | ### The [[Mumu]] Problem |
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| 256 | ||||||||
| 257 | Naturally, [[Characters/Aldell/Pelleir|Pelleir]] had another job for me. |
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| 258 | ||||||||
| 259 | Some supplies had been stolen by something called **Mumu**. |
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| 260 | ||||||||
| 261 | Mumu. |
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| 262 | ||||||||
| 263 | Stupid name. |
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| 264 | ||||||||
| 265 | I was sent to help a man named [[Characters/Aldell/Maard|Maard]] recover the supplies. |
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| 266 | ||||||||
| 267 | Turns out the Mumu aren't people. |
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| 268 | ||||||||
| 269 | They're large animals. |
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| 270 | ||||||||
| 271 | That explains some things. |
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| 272 | ||||||||
| 273 | Still a stupid name. |
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| 274 | ||||||||
| 275 | ### A New Spirit |
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| 276 | ||||||||
| 277 | Good news! |
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| 278 | ||||||||
| 279 | I can summon a **[[Water Spirit]]** now. |
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| 280 | ||||||||
| 281 | Apparently, when it attacks, it can help restore some of my magical energy. |
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| 282 | ||||||||
| 283 | That's brilliant! |
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| 284 | ||||||||
| 285 | I spend magic to summon it, and it helps me recover magic while fighting. |
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| 286 | ||||||||
| 287 | Extremely useful. |
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| 288 | ||||||||
| 289 | Haven't decided on a name yet. |
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| 290 | ||||||||
| 291 | ### The Alleged Witch |
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| 292 | ||||||||
| 293 | Things took a strange turn when I encountered a woman named [[Characters/Aldell/Elvida|Elvida]] |
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| 294 | ||||||||
| 295 | She was trying to destroy some kind of magical pillar. |
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| 296 | ||||||||
| 297 | Maard called her crazy. |
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| 298 | ||||||||
| 299 | So I listened to him. |
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| 300 | ||||||||
| 301 | That may have been a mistake. |
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| 302 | ||||||||
| 303 | Apparently, Elvida follows something called the [[Three Sisters of Fate]]. |
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| 304 | ||||||||
| 305 | She also claims the magical structures around here are being used to brainwash people like me. |
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| 306 | ||||||||
| 307 | Excuse me? |
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| 308 | ||||||||
| 309 | WHAT? |
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| 310 | ||||||||
| 311 | I'm starting to wonder whether she's actually crazy or whether everyone else is lying. |
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| 312 | ||||||||
| 313 | I need answers. |
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| 314 | ||||||||
| 315 | _Personal note: Stop automatically trusting people who call other people crazy._ |
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| 316 | ||||||||
| 317 | --- |
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| 318 | ||||||||
| 319 | ## Entry 005 — I Am NOT Becoming a Fucking Gem |
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| 320 | ||||||||
| 321 | **Location:** [[Locations/Ishalgen/Munihelle Forest|Munihelle Forest]], [[Locations/Lands/Ishalgen|Ishalgen]] |
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| 322 | ||||||||
| 323 | Well, I spoke to [[Characters/Aldell/Pelleir|Pelleir]] about [[Characters/Aldell/Elvida|Elvida]]. |
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| 324 | ||||||||
| 325 | She tried to downplay the whole situation again. |
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| 326 | ||||||||
| 327 | Apparently, she's worried about something called the [[Items/Veil Jewel|Veil Jewel]] |
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| 328 | ||||||||
| 329 | Supposedly, it protects the village. |
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| 330 | ||||||||
| 331 | And she wanted me to go investigate it. |
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| 332 | ||||||||
| 333 | Fair enough. |
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| 334 | ||||||||
| 335 | Then she said something rather concerning. |
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| 336 | ||||||||
| 337 | **IF I FIND ELVIDA AGAIN, I'M SUPPOSED TO KILL HER.** |
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| 338 | ||||||||
| 339 | Excuse me? |
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| 340 | ||||||||
| 341 | We've gone from investigating suspicious magical objects to assassination? |
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| 342 | ||||||||
| 343 | That escalated quickly. |
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| 344 | ||||||||
| 345 | ### The Journey |
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| 346 | ||||||||
| 347 | On my way toward the lake, I met [[Characters/Aldell/Caldern|Caldern]], who warned me about dangers along the route. |
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| 348 | ||||||||
| 349 | Naturally. |
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| 350 | ||||||||
| 351 | Why wouldn't there be? |
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| 352 | ||||||||
| 353 | While travelling, I spotted a strange column of rising air. |
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| 354 | ||||||||
| 355 | An updraft. |
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| 356 | ||||||||
| 357 | Interesting. |
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| 358 | ||||||||
| 359 | I decided to step into it. |
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| 360 | ||||||||
| 361 | After all, how powerful could some rising air possibly be? |
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| 362 | ||||||||
| 363 | ... |
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| 364 | ||||||||
| 365 | **I WAS VERY WRONG.** |
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| 366 | ||||||||
| 367 | Turns out that thing was considerably stronger than expected. |
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| 368 | ||||||||
| 369 | And the ground was not especially welcoming when I landed. |
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| 370 | ||||||||
| 371 | Extremely hard. |
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| 372 | ||||||||
| 373 | Very painful. |
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| 374 | ||||||||
| 375 | New rule: Don't test suspicious wind currents with your body. |
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| 376 | ||||||||
| 377 | ### The [[Items/Veil Jewel|Veil Jewel]] |
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| 378 | ||||||||
| 379 | Eventually, I reached the lake and found the Veil Jewel. |
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| 380 | ||||||||
| 381 | The magical object everyone was so concerned about. |
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| 382 | ||||||||
| 383 | I went to investigate. |
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| 384 | ||||||||
| 385 | And... |
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| 386 | ||||||||
| 387 | **IT TRIED TO TAKE MY FUCKING SOUL.** |
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| 388 | ||||||||
| 389 | MY SOUL. |
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| 390 | ||||||||
| 391 | THE ONE INSIDE ME. |
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| 392 | ||||||||
| 393 | THE ONE I WOULD VERY MUCH LIKE TO KEEP. |
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| 394 | ||||||||
| 395 | Apparently, this thing wanted to turn me into a gemstone. |
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| 396 | ||||||||
| 397 | NO. |
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| 398 | ||||||||
| 399 | ABSOLUTELY NOT. |
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| 400 | ||||||||
| 401 | I like my soul where it is. |
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| 402 | ||||||||
| 403 | Inside me. |
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| 404 | ||||||||
| 405 | Not in a rock. |
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| 406 | ||||||||
| 407 | Not in a crystal. |
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| 408 | ||||||||
| 409 | And certainly not in somebody's jewelry collection. |
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| 410 | ||||||||
| 411 | ### I Think the Village Is Lying |
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| 412 | ||||||||
| 413 | Let's review. |
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| 414 | ||||||||
| 415 | Pelleir told me Elvida was dangerous. |
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| 416 | ||||||||
| 417 | She insisted the jewel protected the village. |
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| 418 | ||||||||
| 419 | She suggested killing Elvida. |
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| 420 | ||||||||
| 421 | And then the jewel tried to steal my soul. |
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| 422 | ||||||||
| 423 | Does anyone else see the problem? |
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| 424 | ||||||||
| 425 | Because I certainly do. |
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| 426 | ||||||||
| 427 | I'm beginning to suspect that Elvida was telling the truth. |
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| 428 | ||||||||
| 429 | Also, something occurred to me. |
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| 430 | ||||||||
| 431 | Where exactly does [[Characters/Aldell/Stellan|Stellan]] get all that spare equipment? |
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| 432 | ||||||||
| 433 | If people keep arriving here, and the jewel is turning people into crystals... |
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| 434 | ||||||||
| 435 | Is he recycling the equipment of previous victims? |
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| 436 | ||||||||
| 437 | I have no evidence. |
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| 438 | ||||||||
| 439 | But that's an extremely unpleasant possibility. |
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| 440 | ||||||||
| 441 | I'm keeping the armor. |
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| 442 | ||||||||
| 443 | It's better than flip-flops. |
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| 444 | ||||||||
| 445 | But I'm washing it. |
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| 446 | ||||||||
| 447 | **Next destination:** [[Locations/Ishalgen/Elvida's hideout|Elvida's hideout]]. |
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| 448 | ||||||||
| 449 | _Personal note: My soul is not for sale. Especially not for twenty dollars._ |
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| 450 | ||||||||
| 451 | --- |
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| 452 | ||||||||
| 453 | ## Entry 006 — Apparently the Lake Is a Soul-Stealing Cult |
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| 454 | ||||||||
| 455 | ### Documents Copied |
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| 456 | ||||||||
| 457 | - [[Logs/Origin of the Lake/Origin of the Lake Documents|Origin of the Lake Documents]] |
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| 458 | - [[Logs/Verdandi's Journal Documents/Verdandi's Journal Documents|Verdandi's Journal Documents]] |
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| 459 | ||||||||
| 460 | **Location:** Near [[Locations/Ishalgen/Elvida's hideout|Elvida's hideout]]. |
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| 461 | ||||||||
| 462 | I've found some documents. |
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| 463 | ||||||||
| 464 | Actual written records! |
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| 465 | ||||||||
| 466 | Finally! |
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| 467 | ||||||||
| 468 | Something that might explain what the hell is happening. |
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| 469 | ||||||||
| 470 | Unfortunately, the information is horrifying. |
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| 471 | ||||||||
| 472 | ### [[Verdandi]]'s Journal |
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| 473 | ||||||||
| 474 | The first document belonged to someone named **Verdandi**. |
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| 475 | ||||||||
| 476 | Apparently, she used to guide [[Characters/Races/Daeva|Daeva]] through something called the **[[Ascension Trial]]**. |
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| 477 | ||||||||
| 478 | She led them toward a hidden cave entrance near the lake. |
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| 479 | ||||||||
| 480 | She also wrote about having to leave because of a prophecy. |
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| 481 | ||||||||
| 482 | Before departing, she intended to entrust her duties to her students. |
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| 483 | ||||||||
| 484 | And guess who was supposed to watch over the place? |
|||||||
| 485 | ||||||||
| 486 | [[Characters/Aldell/Elvida|Elvida]]. |
|||||||
| 487 | ||||||||
| 488 | Yes. |
|||||||
| 489 | ||||||||
| 490 | The alleged crazy witch. |
|||||||
| 491 | ||||||||
| 492 | Apparently, she was meant to greet someone destined to lead people to a place called the **[[Land of Rest]]**. |
|||||||
| 493 | ||||||||
| 494 | No idea what that means. |
|||||||
| 495 | ||||||||
| 496 | But Elvida is looking considerably more credible. |
|||||||
| 497 | ||||||||
| 498 | ### Origin of the Lake |
|||||||
| 499 | ||||||||
| 500 | The second document explained something even more interesting. |
|||||||
| 501 | ||||||||
| 502 | Apparently, the lake was once a place of healing. |
|||||||
| 503 | ||||||||
| 504 | Its waters could mend scars and fractured souls. |
|||||||
| 505 | ||||||||
| 506 | Some people even recovered forgotten names. |
|||||||
| 507 | ||||||||
| 508 | That's beautiful. |
|||||||
| 509 | ||||||||
| 510 | So how did it become a soul-stealing nightmare? |
|||||||
| 511 | ||||||||
| 512 | Apparently, the **[[Balaur]]** and a [[Dragon Lord]] named **[[Characters/Antagonists/Fafnir|Fafnir]]** were involved. |
|||||||
| 513 | ||||||||
| 514 | Fafnir seized [[Locations/Lands/Ishalgen|Ishalgen]] and scattered magical jewels throughout the land. |
|||||||
| 515 | ||||||||
| 516 | The jewels began speaking to people. |
|||||||
| 517 | ||||||||
| 518 | Saying things like: |
|||||||
| 519 | ||||||||
| 520 | **"Your soul shall become my crystal."** |
|||||||
| 521 | ||||||||
| 522 | Oh, I remember that! |
|||||||
| 523 | ||||||||
| 524 | IT TRIED TO DO THAT TO ME! |
|||||||
| 525 | ||||||||
| 526 | And: |
|||||||
| 527 | ||||||||
| 528 | **"Speak not. Remember not. Only obey."** |
|||||||
| 529 | ||||||||
| 530 | Apparently, those who listened lost their personalities and emotions. |
|||||||
| 531 | ||||||||
| 532 | They continued breathing, but the writer considered them already dead. |
|||||||
| 533 | ||||||||
| 534 | That's horrifying. |
|||||||
| 535 | ||||||||
| 536 | Imagine losing everything that makes you yourself. |
|||||||
| 537 | ||||||||
| 538 | Your memories. |
|||||||
| 539 | ||||||||
| 540 | Your feelings. |
|||||||
| 541 | ||||||||
| 542 | Your identity. |
|||||||
| 543 | ||||||||
| 544 | No. |
|||||||
| 545 | ||||||||
| 546 | Absolutely not. |
|||||||
| 547 | ||||||||
| 548 | **MY NAME IS [[Characters/PC/Cadmus|Cadmus]].** |
|||||||
| 549 | ||||||||
| 550 | C-A-D-M-U-S. |
|||||||
| 551 | ||||||||
| 552 | I'm keeping it. |
|||||||
| 553 | ||||||||
| 554 | ### The Hidden Sanctuary |
|||||||
| 555 | ||||||||
| 556 | Apparently, there's a sacred sanctuary beneath the lake. |
|||||||
| 557 | ||||||||
| 558 | A place connected to the original [[Waters of Ascension]]. |
|||||||
| 559 | ||||||||
| 560 | According to the record, it remains untouched by Fafnir's corruption. |
|||||||
| 561 | ||||||||
| 562 | The writer wondered whether a Daeva might resist the jewel, discover the hidden entrance, and perhaps save the world. |
|||||||
| 563 | ||||||||
| 564 | ... |
|||||||
| 565 | ||||||||
| 566 | No. |
|||||||
| 567 | ||||||||
| 568 | I recognize where this is going. |
|||||||
| 569 | ||||||||
| 570 | Some ancient prophecy. |
|||||||
| 571 | ||||||||
| 572 | An evil [[Dragon Lord]]. |
|||||||
| 573 | ||||||||
| 574 | A mysterious chosen individual. |
|||||||
| 575 | ||||||||
| 576 | Well, let me make something clear. |
|||||||
| 577 | ||||||||
| 578 | **I WAS HIRED FOR TWENTY DOLLARS.** |
|||||||
| 579 | ||||||||
| 580 | Saving the world is not included in that price. |
|||||||
| 581 | ||||||||
| 582 | There will need to be substantial renegotiation. |
|||||||
| 583 | ||||||||
| 584 | ### The Scribe's Warning |
|||||||
| 585 | ||||||||
| 586 | The final note came from a scribe who heard Fafnir's whispers. |
|||||||
| 587 | ||||||||
| 588 | Apparently, the voice was full of lies. |
|||||||
| 589 | ||||||||
| 590 | The scribe decided to leave the lake and never return. |
|||||||
| 591 | ||||||||
| 592 | FINALLY. |
|||||||
| 593 | ||||||||
| 594 | A SENSIBLE PERSON. |
|||||||
| 595 | ||||||||
| 596 | Unfortunately, I'm already involved. |
|||||||
| 597 | ||||||||
| 598 | And I still need answers. |
|||||||
| 599 | ||||||||
| 600 | **Current assessment:** Elvida appears to have a legitimate connection to the original [[Ascension]] sanctuary. The jewels are dangerous. The village is suspicious. |
|||||||
| 601 | ||||||||
| 602 | _Personal note: Remember my name. Don't trust talking gemstones._ |
|||||||
| 603 | ||||||||
| 604 | --- |
|||||||
| 605 | ||||||||
| 606 | ## Entry 007 — I Have Wings Now. This Was NOT in the Contract. |
|||||||
| 607 | ||||||||
| 608 | **Location:** [[Tunapre Lake]] Cave and [[Ascension Subspace]]. |
|||||||
| 609 | ||||||||
| 610 | Well, I found the cave. |
|||||||
| 611 | ||||||||
| 612 | The hidden entrance mentioned in [[Verdandi]]'s journal. |
|||||||
| 613 | ||||||||
| 614 | Getting inside involved swimming. |
|||||||
| 615 | ||||||||
| 616 | Wonderful. |
|||||||
| 617 | ||||||||
| 618 | We've now added underwater exploration to my job description. |
|||||||
| 619 | ||||||||
| 620 | At least the cave was beautiful. |
|||||||
| 621 | ||||||||
| 622 | There were lovely little butterflies. |
|||||||
| 623 | ||||||||
| 624 | For once, something that wasn't trying to murder me. |
|||||||
| 625 | ||||||||
| 626 | Then I heard a voice. |
|||||||
| 627 | ||||||||
| 628 | A creepy voice. |
|||||||
| 629 | ||||||||
| 630 | Apparently, it wanted me to come closer. |
|||||||
| 631 | ||||||||
| 632 | And it kept calling me its **fragment and shadow**. |
|||||||
| 633 | ||||||||
| 634 | Excuse me? |
|||||||
| 635 | ||||||||
| 636 | YOUR WHAT? |
|||||||
| 637 | ||||||||
| 638 | I don't remember agreeing to be anyone's fragment. |
|||||||
| 639 | ||||||||
| 640 | ### The [[Lake Guardian]] |
|||||||
| 641 | ||||||||
| 642 | Then I encountered a woman made of water. |
|||||||
| 643 | ||||||||
| 644 | Or associated with water. |
|||||||
| 645 | ||||||||
| 646 | Something like that. |
|||||||
| 647 | ||||||||
| 648 | Honestly? |
|||||||
| 649 | ||||||||
| 650 | Kind of hot. |
|||||||
| 651 | ||||||||
| 652 | Unfortunately, she tried to drown me. |
|||||||
| 653 | ||||||||
| 654 | **OF COURSE SHE DID.** |
|||||||
| 655 | ||||||||
| 656 | WHY WOULDN'T SHE? |
|||||||
| 657 | ||||||||
| 658 | Apparently, she's the **Lake Guardian**. |
|||||||
| 659 | ||||||||
| 660 | [[Characters/Campanions/Sparks|Sparks]] was not particularly happy about the situation. |
|||||||
| 661 | ||||||||
| 662 | Understandable. |
|||||||
| 663 | ||||||||
| 664 | He's made of fire. |
|||||||
| 665 | ||||||||
| 666 | My [[Water Spirit]], however, seemed considerably less bothered. |
|||||||
| 667 | ||||||||
| 668 | Which reminds me. |
|||||||
| 669 | ||||||||
| 670 | I've named him **[[Characters/Campanions/Bluey|Bluey]]**. |
|||||||
| 671 | ||||||||
| 672 | So now I have Sparks and [[Characters/Campanions/Bluey|Bluey]]. |
|||||||
| 673 | ||||||||
| 674 | Perfect names. |
|||||||
| 675 | ||||||||
| 676 | We survived the guardian's test. |
|||||||
| 677 | ||||||||
| 678 | Somehow. |
|||||||
| 679 | ||||||||
| 680 | ### Meeting [[Asahr]] |
|||||||
| 681 | ||||||||
| 682 | Afterward, I found myself in another strange room. |
|||||||
| 683 | ||||||||
| 684 | There was a mysterious figure named **Asahr**. |
|||||||
| 685 | ||||||||
| 686 | Couldn't see his face. |
|||||||
| 687 | ||||||||
| 688 | Naturally. |
|||||||
| 689 | ||||||||
| 690 | Nobody in this world believes in normal introductions. |
|||||||
| 691 | ||||||||
| 692 | Apparently, Asahr is **[[AION]]'s ego**. |
|||||||
| 693 | ||||||||
| 694 | And apparently, I'm a **Fragment of AION**. |
|||||||
| 695 | ||||||||
| 696 | ... |
|||||||
| 697 | ||||||||
| 698 | WHAT? |
|||||||
| 699 | ||||||||
| 700 | Who is AION? |
|||||||
| 701 | ||||||||
| 702 | What do you mean fragment? |
|||||||
| 703 | ||||||||
| 704 | Was I always a fragment? |
|||||||
| 705 | ||||||||
| 706 | Is there a larger version of me somewhere? |
|||||||
| 707 | ||||||||
| 708 | I HAVE QUESTIONS! |
|||||||
| 709 | ||||||||
| 710 | ### I HAVE WINGS! |
|||||||
| 711 | ||||||||
| 712 | Then something amazing happened. |
|||||||
| 713 | ||||||||
| 714 | **I GREW WINGS!** |
|||||||
| 715 | ||||||||
| 716 | ACTUAL WINGS! |
|||||||
| 717 | ||||||||
| 718 | I CAN FLY! |
|||||||
| 719 | ||||||||
| 720 | This is incredible! |
|||||||
| 721 | ||||||||
| 722 | Although... |
|||||||
| 723 | ||||||||
| 724 | Oh, gods. |
|||||||
| 725 | ||||||||
| 726 | My clothes. |
|||||||
| 727 | ||||||||
| 728 | I'm going to need holes in all my shirts. |
|||||||
| 729 | ||||||||
| 730 | Do you have any idea how expensive custom tailoring can be? |
|||||||
| 731 | ||||||||
| 732 | I JUST GOT NEW EQUIPMENT! |
|||||||
| 733 | ||||||||
| 734 | Fortunately, it turns out I can retract the wings whenever I want. |
|||||||
| 735 | ||||||||
| 736 | Oh, thank goodness. |
|||||||
| 737 | ||||||||
| 738 | At least that's one problem solved. |
|||||||
| 739 | ||||||||
| 740 | ### More [[Ascension]] Requirements |
|||||||
| 741 | ||||||||
| 742 | Apparently, this wasn't the end. |
|||||||
| 743 | ||||||||
| 744 | Asahr introduced an **[[Ascension Gauge]]** with additional requirements. |
|||||||
| 745 | ||||||||
| 746 | The list includes quests such as **[[Verdant Melody]]** and **[[The One Who Hears the Voice]]**, along with reaching 100% gauge progress. |
|||||||
| 747 | ||||||||
| 748 | More quests. |
|||||||
| 749 | ||||||||
| 750 | More trials. |
|||||||
| 751 | ||||||||
| 752 | More magical nonsense. |
|||||||
| 753 | ||||||||
| 754 | Of course. |
|||||||
| 755 | ||||||||
| 756 | Still, I have wings now. |
|||||||
| 757 | ||||||||
| 758 | That's pretty amazing. |
|||||||
| 759 | ||||||||
| 760 | **Current companions:** Sparks and Bluey. |
|||||||
| 761 | ||||||||
| 762 | **New ability:** Flight. |
|||||||
| 763 | ||||||||
| 764 | **Current questions:** What is AION? Why am I a fragment? What exactly does Ascension mean? |
|||||||
| 765 | ||||||||
| 766 | _Personal note: Buy wing-friendly clothing._ |
|||||||
| 767 | ||||||||
| 768 | _Additional note: Avoid attractive magical water creatures._ |
|||||||
| 769 | ||||||||
| 770 | --- |
|||||||
| 771 | ||||||||
| 772 | ## Entry 008 — Gravity Has Killed Me. Also, I Think This Village Is a Trap. |
|||||||
| 773 | ||||||||
| 774 | **Location:** [[Locations/Ishalgen/Aldelle Village|Aldelle Village]], [[Anturn Cliff]], and the crashed airship. |
|||||||
| 775 | ||||||||
| 776 | Well, my aura seems different after [[Ascension]]. |
|||||||
| 777 | ||||||||
| 778 | No idea exactly what that means. |
|||||||
| 779 | ||||||||
| 780 | But now I have another goal. |
|||||||
| 781 | ||||||||
| 782 | **GET OFF THIS ISLAND.** |
|||||||
| 783 | ||||||||
| 784 | Apparently, there's an airship somewhere. |
|||||||
| 785 | ||||||||
| 786 | An actual flying ship. |
|||||||
| 787 | ||||||||
| 788 | Sounds useful. |
|||||||
| 789 | ||||||||
| 790 | I have absolutely no idea how to pilot one. |
|||||||
| 791 | ||||||||
| 792 | But no time like the present to learn. |
|||||||
| 793 | ||||||||
| 794 | ### Back to the Village |
|||||||
| 795 | ||||||||
| 796 | I returned to Aldelle Village. |
|||||||
| 797 | ||||||||
| 798 | Naturally, everyone was concerned about the destroyed [[Items/Veil Jewel|Veil Jewel]]. |
|||||||
| 799 | ||||||||
| 800 | I told them I couldn't find [[Characters/Aldell/Elvida|Elvida]] and that monsters had kept me busy before I could stop the jewel from being destroyed. |
|||||||
| 801 | ||||||||
| 802 | A perfectly reasonable explanation. |
|||||||
| 803 | ||||||||
| 804 | I'm certainly not telling them everything. |
|||||||
| 805 | ||||||||
| 806 | Especially after what I discovered. |
|||||||
| 807 | ||||||||
| 808 | Meanwhile, **[[Characters/Aldell/Menos|Menos]]** seems interested in doing some particularly horrible things to Elvida. |
|||||||
| 809 | ||||||||
| 810 | Not merely killing her. |
|||||||
| 811 | ||||||||
| 812 | Making her suffer. |
|||||||
| 813 | ||||||||
| 814 | Charming fellow. |
|||||||
| 815 | ||||||||
| 816 | **Personal note: If Menos tries to hurt Elvida, stop him first.** |
|||||||
| 817 | ||||||||
| 818 | [[Characters/Aldell/Pelleir|Pelleir]] then asked me to investigate a crashed airship. |
|||||||
| 819 | ||||||||
| 820 | Finally. |
|||||||
| 821 | ||||||||
| 822 | A job that makes sense. |
|||||||
| 823 | ||||||||
| 824 | Find survivors. |
|||||||
| 825 | ||||||||
| 826 | Help them. |
|||||||
| 827 | ||||||||
| 828 | Possibly find a way out. |
|||||||
| 829 | ||||||||
| 830 | ### [[Milred]] and the Updrafts |
|||||||
| 831 | ||||||||
| 832 | On the way, I met **Milred**. |
|||||||
| 833 | ||||||||
| 834 | She explained how updrafts work. |
|||||||
| 835 | ||||||||
| 836 | ... |
|||||||
| 837 | ||||||||
| 838 | OH. |
|||||||
| 839 | ||||||||
| 840 | SO THAT'S HOW YOU USE THEM. |
|||||||
| 841 | ||||||||
| 842 | THAT WOULD HAVE BEEN EXTREMELY USEFUL INFORMATION BEFORE I FELL OUT OF ONE. |
|||||||
| 843 | ||||||||
| 844 | But fine. |
|||||||
| 845 | ||||||||
| 846 | Better late than never. |
|||||||
| 847 | ||||||||
| 848 | ### The Campsite |
|||||||
| 849 | ||||||||
| 850 | I climbed Anturn Cliff and discovered a campsite. |
|||||||
| 851 | ||||||||
| 852 | Not a bad one, actually. |
|||||||
| 853 | ||||||||
| 854 | Someone had left a fire burning. |
|||||||
| 855 | ||||||||
| 856 | There were supplies too. |
|||||||
| 857 | ||||||||
| 858 | I considered taking some, but that would be stealing. |
|||||||
| 859 | ||||||||
| 860 | And the owner might still be alive. |
|||||||
| 861 | ||||||||
| 862 | So I left everything alone. |
|||||||
| 863 | ||||||||
| 864 | See? |
|||||||
| 865 | ||||||||
| 866 | I can be responsible. |
|||||||
| 867 | ||||||||
| 868 | Occasionally. |
|||||||
| 869 | ||||||||
| 870 | ### [[Characters/Garlond's Crew/Garlond|Garlond]] |
|||||||
| 871 | ||||||||
| 872 | I found a survivor named **Garlond**. |
|||||||
| 873 | ||||||||
| 874 | Apparently, he had been aboard the crashed airship. |
|||||||
| 875 | ||||||||
| 876 | I helped him. |
|||||||
| 877 | ||||||||
| 878 | Because I'm not going to abandon someone who's clearly in trouble. |
|||||||
| 879 | ||||||||
| 880 | Besides, he might know how to pilot the thing. |
|||||||
| 881 | ||||||||
| 882 | The **[[Balaur]]** were involved in the disaster. |
|||||||
| 883 | ||||||||
| 884 | AGAIN. |
|||||||
| 885 | ||||||||
| 886 | Those bloody creatures keep appearing everywhere. |
|||||||
| 887 | ||||||||
| 888 | ### My First Flight Disaster |
|||||||
| 889 | ||||||||
| 890 | At some point, I decided to test my new wings. |
|||||||
| 891 | ||||||||
| 892 | Flying was amazing! |
|||||||
| 893 | ||||||||
| 894 | The freedom! |
|||||||
| 895 | ||||||||
| 896 | The view! |
|||||||
| 897 | ||||||||
| 898 | The ability to travel through the sky! |
|||||||
| 899 | ||||||||
| 900 | Then something happened. |
|||||||
| 901 | ||||||||
| 902 | My flight energy started running out. |
|||||||
| 903 | ||||||||
| 904 | Wait. |
|||||||
| 905 | ||||||||
| 906 | WHAT? |
|||||||
| 907 | ||||||||
| 908 | **WHAT DO YOU MEAN I CAN RUN OUT OF FLIGHT ENERGY?!** |
|||||||
| 909 | ||||||||
| 910 | WHY WAS NOBODY EXPLAINING THIS?! |
|||||||
| 911 | ||||||||
| 912 | I fell. |
|||||||
| 913 | ||||||||
| 914 | And this time... |
|||||||
| 915 | ||||||||
| 916 | **I DIED.** |
|||||||
| 917 | ||||||||
| 918 | ACTUALLY DIED. |
|||||||
| 919 | ||||||||
| 920 | The ground made a very convincing argument against my continued existence. |
|||||||
| 921 | ||||||||
| 922 | Then some magical stone brought me back. |
|||||||
| 923 | ||||||||
| 924 | Apparently, resurrection is possible. |
|||||||
| 925 | ||||||||
| 926 | Which is an interesting discovery. |
|||||||
| 927 | ||||||||
| 928 | And a deeply uncomfortable one. |
|||||||
| 929 | ||||||||
| 930 | Death is a hell of a thing. |
|||||||
| 931 | ||||||||
| 932 | I don't particularly want to repeat it. |
|||||||
| 933 | ||||||||
| 934 | ### I Need to Go Home |
|||||||
| 935 | ||||||||
| 936 | After that incident, I started thinking about home. |
|||||||
| 937 | ||||||||
| 938 | I really need to return. |
|||||||
| 939 | ||||||||
| 940 | Enough adventure. |
|||||||
| 941 | ||||||||
| 942 | Enough soul-stealing jewelry. |
|||||||
| 943 | ||||||||
| 944 | Enough flying accidents. |
|||||||
| 945 | ||||||||
| 946 | But... |
|||||||
| 947 | ||||||||
| 948 | What's the name of home again? |
|||||||
| 949 | ||||||||
| 950 | Strange. |
|||||||
| 951 | ||||||||
| 952 | I can't seem to remember. |
|||||||
| 953 | ||||||||
| 954 | Probably just exhaustion. |
|||||||
| 955 | ||||||||
| 956 | I've been through a lot. |
|||||||
| 957 | ||||||||
| 958 | Still, maybe I should keep writing things down. |
|||||||
| 959 | ||||||||
| 960 | **My name is [[Characters/PC/Cadmus|Cadmus]].** |
|||||||
| 961 | ||||||||
| 962 | That's important. |
|||||||
| 963 | ||||||||
| 964 | ### Garlond's Airship Log |
|||||||
| 965 | ||||||||
| 966 | - [[Logs/Garlond's Airship logs Documents/Garlond's Airship logs documents|Garlond's Airship logs documents]] |
|||||||
| 967 | ||||||||
| 968 | I returned to the campsite and discovered it belonged to Garlond. |
|||||||
| 969 | ||||||||
| 970 | There, I found his airship logs. |
|||||||
| 971 | ||||||||
| 972 | I made copies. |
|||||||
| 973 | ||||||||
| 974 | And the contents were disturbing. |
|||||||
| 975 | ||||||||
| 976 | Apparently, [[Characters/Garlond's Crew/Garlond|Garlond]] and his crew had investigated a place called **the [[Bulwark]]**, near **[[Morheim]]**. |
|||||||
| 977 | ||||||||
| 978 | They were driven away by people who seemed to be [[Characters/Races/Daeva|Daeva]]. |
|||||||
| 979 | ||||||||
| 980 | Their base was already destroyed. |
|||||||
| 981 | ||||||||
| 982 | Then they tried travelling to **[[Altgard]]**. |
|||||||
| 983 | ||||||||
| 984 | On the way, masked figures attacked them. |
|||||||
| 985 | ||||||||
| 986 | These attackers looked like Daeva. |
|||||||
| 987 | ||||||||
| 988 | But they fought alongside the Balaur. |
|||||||
| 989 | ||||||||
| 990 | **WAIT. WHAT?** |
|||||||
| 991 | ||||||||
| 992 | DAEVA WORKING WITH THE BALAUR?! |
|||||||
| 993 | ||||||||
| 994 | That seems like something people should be concerned about! |
|||||||
| 995 | ||||||||
| 996 | The crew barely escaped. |
|||||||
| 997 | ||||||||
| 998 | When they reached Altgard, the place was burning. |
|||||||
| 999 | ||||||||
| 1000 | Wonderful. |
|||||||
| 1001 | ||||||||
| 1002 | That's where I'm supposed to go to find a way home. |
|||||||
| 1003 | ||||||||
| 1004 | Naturally, it's in ruins. |
|||||||
| 1005 | ||||||||
| 1006 | The survivors searched for somewhere safe and heard about a place called the **[[Immortal Isle]]**. |
|||||||
| 1007 | ||||||||
| 1008 | They even discovered treasure in an unfamiliar cave. |
|||||||
| 1009 | ||||||||
| 1010 | But their airship was falling apart. |
|||||||
| 1011 | ||||||||
| 1012 | Eventually, the controls failed. |
|||||||
| 1013 | ||||||||
| 1014 | They crashed in [[Locations/Lands/Ishalgen|Ishalgen]]. |
|||||||
| 1015 | ||||||||
| 1016 | And Garlond's final entry revealed something rather unpleasant. |
|||||||
| 1017 | ||||||||
| 1018 | **ISHALGEN IS CONTROLLED BY THE BALAUR.** |
|||||||
| 1019 | ||||||||
| 1020 | Apparently, Daeva have no place here. |
|||||||
| 1021 | ||||||||
| 1022 | ... |
|||||||
| 1023 | ||||||||
| 1024 | Then why does Aldelle Village look so nice? |
|||||||
| 1025 | ||||||||
| 1026 | Why is there a functioning settlement? |
|||||||
| 1027 | ||||||||
| 1028 | Why does everyone act like everything is perfectly normal? |
|||||||
| 1029 | ||||||||
| 1030 | Why are newcomers constantly arriving? |
|||||||
| 1031 | ||||||||
| 1032 | And why was there a soul-stealing jewel near the village? |
|||||||
| 1033 | ||||||||
| 1034 | Oh. |
|||||||
| 1035 | ||||||||
| 1036 | Oh, I don't like where this thought is going. |
|||||||
| 1037 | ||||||||
| 1038 | **WHAT IF THE VILLAGE IS A TRAP?** |
|||||||
| 1039 | ||||||||
| 1040 | ### The [[Wind Stream]] |
|||||||
| 1041 | ||||||||
| 1042 | On a somewhat brighter note, I found a **Wind Stream**. |
|||||||
| 1043 | ||||||||
| 1044 | Naturally, I tested it. |
|||||||
| 1045 | ||||||||
| 1046 | It was FAST. |
|||||||
| 1047 | ||||||||
| 1048 | VERY FAST. |
|||||||
| 1049 | ||||||||
| 1050 | Wasn't prepared for the landing. |
|||||||
| 1051 | ||||||||
| 1052 | Apparently, having wings doesn't automatically make someone a good pilot. |
|||||||
| 1053 | ||||||||
| 1054 | I've developed a new respect for rocks. |
|||||||
| 1055 | ||||||||
| 1056 | They're extremely solid. |
|||||||
| 1057 | ||||||||
| 1058 | Usually at the worst possible moment. |
|||||||
| 1059 | ||||||||
| 1060 | ### Final Thoughts |
|||||||
| 1061 | ||||||||
| 1062 | Garlond seems unsettled by the village too. |
|||||||
| 1063 | ||||||||
| 1064 | And honestly? |
|||||||
| 1065 | ||||||||
| 1066 | I don't blame him. |
|||||||
| 1067 | ||||||||
| 1068 | This entire region is supposedly under enemy control, yet Aldelle Village is conveniently welcoming. |
|||||||
| 1069 | ||||||||
| 1070 | It's suspicious. |
|||||||
| 1071 | ||||||||
| 1072 | Very suspicious. |
|||||||
| 1073 | ||||||||
| 1074 | I'm starting to think the village might exist to lure people like me into a trap. |
|||||||
| 1075 | ||||||||
| 1076 | I can't prove it yet. |
|||||||
| 1077 | ||||||||
| 1078 | But I intend to find out. |
|||||||
| 1079 | ||||||||
| 1080 | _Personal note: Learn how to land._ |
|||||||
| 1081 | ||||||||
| 1082 | _Additional note: Buy a helmet._ |
|||||||
| 1083 | ||||||||
| 1084 | _Final note: I DIED FOR TWENTY DOLLARS._ |
|||||||
| 1085 | ||||||||
| 1086 | --- |
|||||||
| 1087 | ||||||||
| 1088 | ## Entry 009 — Thirty Minutes From the Fortress. THIRTY. |
|||||||
| 1089 | ||||||||
| 1090 | **Location:** Near [[Azrakar Brigade Camp]], [[Locations/Lands/Ishalgen|Ishalgen]]. |
|||||||
| 1091 | ||||||||
| 1092 | **Current objective:** Rescue [[Characters/Garlond's Crew/Garlond|Garlond]]'s missing companions. |
|||||||
| 1093 | ||||||||
| 1094 | **Companions:** [[Characters/Campanions/Sparks|Sparks]] and [[Characters/Campanions/Bluey|Bluey]]. |
|||||||
| 1095 | ||||||||
| 1096 | **Known allies:** Garlond and [[Characters/Garlond's Crew/Anders|Anders]]. |
|||||||
| 1097 | ||||||||
| 1098 | Well, apparently we're going on another rescue mission. |
|||||||
| 1099 | ||||||||
| 1100 | Garlond wants to find his missing companions. |
|||||||
| 1101 | ||||||||
| 1102 | And honestly? |
|||||||
| 1103 | ||||||||
| 1104 | I can't blame him. |
|||||||
| 1105 | ||||||||
| 1106 | He survived an airship crash, ended up stranded in [[Balaur]] territory, and has no idea how many of his friends are still alive. |
|||||||
| 1107 | ||||||||
| 1108 | That's awful. |
|||||||
| 1109 | ||||||||
| 1110 | So I've decided to help. |
|||||||
| 1111 | ||||||||
| 1112 | Because apparently, despite all my complaining, I cannot bring myself to leave people behind when they might still be saved. |
|||||||
| 1113 | ||||||||
| 1114 | Wonderful. |
|||||||
| 1115 | ||||||||
| 1116 | Having a conscience is becoming rather expensive. |
|||||||
| 1117 | ||||||||
| 1118 | We're heading toward an enemy camp. |
|||||||
| 1119 | ||||||||
| 1120 | I have a bad feeling about this. |
|||||||
| 1121 | ||||||||
| 1122 | **This feels like a trap.** |
|||||||
| 1123 | ||||||||
| 1124 | ### Thirty Minutes |
|||||||
| 1125 | ||||||||
| 1126 | Something occurred to me during the journey. |
|||||||
| 1127 | ||||||||
| 1128 | Remember [[Locations/Ishalgen/Fafnir Fortress|Fafnir Fortress]]? |
|||||||
| 1129 | ||||||||
| 1130 | The enormous, horrifying place I escaped from? |
|||||||
| 1131 | ||||||||
| 1132 | Well, I've been thinking about how far it is from [[Locations/Ishalgen/Aldelle Village|Aldelle Village]]. |
|||||||
| 1133 | ||||||||
| 1134 | And I realized something. |
|||||||
| 1135 | ||||||||
| 1136 | **THE VILLAGE IS ABOUT THIRTY MINUTES FROM THE FORTRESS.** |
|||||||
| 1137 | ||||||||
| 1138 | THIRTY. |
|||||||
| 1139 | ||||||||
| 1140 | MINUTES. |
|||||||
| 1141 | ||||||||
| 1142 | THAT'S IT. |
|||||||
| 1143 | ||||||||
| 1144 | ARE YOU FUCKING KIDDING ME?! |
|||||||
| 1145 | ||||||||
| 1146 | I escaped from a fortress connected to a [[Dragon Lord]] who apparently conquered this region. |
|||||||
| 1147 | ||||||||
| 1148 | And then I arrived at a perfectly friendly village practically next door. |
|||||||
| 1149 | ||||||||
| 1150 | With supplies. |
|||||||
| 1151 | ||||||||
| 1152 | Equipment. |
|||||||
| 1153 | ||||||||
| 1154 | Healing potions. |
|||||||
| 1155 | ||||||||
| 1156 | A helpful village chief. |
|||||||
| 1157 | ||||||||
| 1158 | And a magical jewel that steals souls. |
|||||||
| 1159 | ||||||||
| 1160 | **HOW DID I NOT IMMEDIATELY ASSUME THIS PLACE WAS A TRAP?!** |
|||||||
| 1161 | ||||||||
| 1162 | I was so relieved to find civilization that I overlooked how suspicious the entire situation was. |
|||||||
| 1163 | ||||||||
| 1164 | Garlond's records say the Balaur control Ishalgen. |
|||||||
| 1165 | ||||||||
| 1166 | So why is Aldelle Village still standing? |
|||||||
| 1167 | ||||||||
| 1168 | Why hasn't it been attacked? |
|||||||
| 1169 | ||||||||
| 1170 | What happens to all the outsiders who pass through? |
|||||||
| 1171 | ||||||||
| 1172 | I have theories. |
|||||||
| 1173 | ||||||||
| 1174 | I need evidence. |
|||||||
| 1175 | ||||||||
| 1176 | ### Another [[Kibelisk]] |
|||||||
| 1177 | ||||||||
| 1178 | On the way toward the camp, I found another one of those magical statues. |
|||||||
| 1179 | ||||||||
| 1180 | A **Kibelisk**. |
|||||||
| 1181 | ||||||||
| 1182 | It's near the camp. |
|||||||
| 1183 | ||||||||
| 1184 | Convenient. |
|||||||
| 1185 | ||||||||
| 1186 | Especially considering my previous experience with death. |
|||||||
| 1187 | ||||||||
| 1188 | Apparently, dying is a possibility I should account for. |
|||||||
| 1189 | ||||||||
| 1190 | I would rather not. |
|||||||
| 1191 | ||||||||
| 1192 | But having a return point nearby seems sensible. |
|||||||
| 1193 | ||||||||
| 1194 | **Personal note: Remember where I'm bound.** |
|||||||
| 1195 | ||||||||
| 1196 | ### We Found Anders! |
|||||||
| 1197 | ||||||||
| 1198 | Good news! |
|||||||
| 1199 | ||||||||
| 1200 | We found another survivor! |
|||||||
| 1201 | ||||||||
| 1202 | A man named **Anders**. |
|||||||
| 1203 | ||||||||
| 1204 | Apparently, he's one of Garlond's companions. |
|||||||
| 1205 | ||||||||
| 1206 | And he's alive! |
|||||||
| 1207 | ||||||||
| 1208 | Even better, a few others apparently survived too. |
|||||||
| 1209 | ||||||||
| 1210 | That's genuinely wonderful. |
|||||||
| 1211 | ||||||||
| 1212 | For once, something good has happened. |
|||||||
| 1213 | ||||||||
| 1214 | Someone we were looking for is alive. |
|||||||
| 1215 | ||||||||
| 1216 | We don't know the full situation yet, but it's progress. |
|||||||
| 1217 | ||||||||
| 1218 | ### The Enemy Camp |
|||||||
| 1219 | ||||||||
| 1220 | Unfortunately, there are still missing people. |
|||||||
| 1221 | ||||||||
| 1222 | And we may be able to find clues inside the nearby **Azrakar Brigade Camp**. |
|||||||
| 1223 | ||||||||
| 1224 | Which means... |
|||||||
| 1225 | ||||||||
| 1226 | Yes. |
|||||||
| 1227 | ||||||||
| 1228 | That's right. |
|||||||
| 1229 | ||||||||
| 1230 | I'm going to investigate an enemy military camp. |
|||||||
| 1231 | ||||||||
| 1232 | Me. |
|||||||
| 1233 | ||||||||
| 1234 | [[Characters/PC/Cadmus|Cadmus]]. |
|||||||
| 1235 | ||||||||
| 1236 | The idiot who accepted a twenty-dollar job wearing flip-flops. |
|||||||
| 1237 | ||||||||
| 1238 | The man who fell out of an updraft. |
|||||||
| 1239 | ||||||||
| 1240 | The man who discovered his wings could run out of energy by dying. |
|||||||
| 1241 | ||||||||
| 1242 | **THAT CADMUS.** |
|||||||
| 1243 | ||||||||
| 1244 | Apparently, I'm now qualified to investigate a camp full of hostile Balaur. |
|||||||
| 1245 | ||||||||
| 1246 | How exciting. |
|||||||
| 1247 | ||||||||
| 1248 | I'm sure nothing could possibly go wrong. |
|||||||
| 1249 | ||||||||
| 1250 | ... |
|||||||
| 1251 | ||||||||
| 1252 | That was sarcasm. |
|||||||
| 1253 | ||||||||
| 1254 | Just in case anyone was wondering. |
|||||||
| 1255 | ||||||||
| 1256 | At least I have Sparks and Bluey. |
|||||||
| 1257 | ||||||||
| 1258 | And at least we've found some survivors. |
|||||||
| 1259 | ||||||||
| 1260 | I suppose all I can do now is continue investigating. |
|||||||
| 1261 | ||||||||
| 1262 | Carefully. |
|||||||
| 1263 | ||||||||
| 1264 | Very carefully. |
|||||||
| 1265 | ||||||||
| 1266 | Because there may be more people who need help. |
|||||||
| 1267 | ||||||||
| 1268 | And I refuse to abandon them just because this place is dangerous. |
|||||||
| 1269 | ||||||||
| 1270 | ### Final Thoughts |
|||||||
| 1271 | ||||||||
| 1272 | Here I am. |
|||||||
| 1273 | ||||||||
| 1274 | Standing near an enemy camp. |
|||||||
| 1275 | ||||||||
| 1276 | With a recently discovered Kibelisk behind me. |
|||||||
| 1277 | ||||||||
| 1278 | Garlond searching for his companions. |
|||||||
| 1279 | ||||||||
| 1280 | Anders alive. |
|||||||
| 1281 | ||||||||
| 1282 | Sparks and Bluey beside me. |
|||||||
| 1283 | ||||||||
| 1284 | And the uncomfortable suspicion that the village I thought was safe might be part of something terrible. |
|||||||
| 1285 | ||||||||
| 1286 | I still need to get home. |
|||||||
| 1287 | ||||||||
| 1288 | I still don't know why my memories of home seem so unclear. |
|||||||
| 1289 | ||||||||
| 1290 | I still don't understand everything about [[AION]], [[Asahr]], or this whole [[Ascension]] business. |
|||||||
| 1291 | ||||||||
| 1292 | And I am still dramatically underpaid. |
|||||||
| 1293 | ||||||||
| 1294 | But there might be people in that camp who need rescuing. |
|||||||
| 1295 | ||||||||
| 1296 | So I suppose I'm going in. |
|||||||
| 1297 | ||||||||
| 1298 | **Sparks. Bluey.** |
|||||||
| 1299 | ||||||||
| 1300 | Let's go find some answers. |
|||||||
| 1301 | ||||||||
| 1302 | And preferably avoid dying this time. |
|||||||
| 1303 | ||||||||
| 1304 | --- |
|||||||
| 1305 | ||||||||
| 1306 | _End of Entry 009._ |
|||||||
| 1307 | ||||||||
| 1308 | _Personal note: If I survive this, I am seriously considering a career change._ |
|||||||
| 1309 | ||||||||
| 1310 | _Additional note: Thirty minutes from Fafnir Fortress. HOW DID I NOT NOTICE?!_ |
|||||||
| 1311 | ||||||||
| 1312 | _Final note: Twenty dollars. Never forget the twenty dollars._ |
|||||||
| 1313 | ||||||||
| 1314 | --- |
|||||||
| 1315 | ||||||||
| 1316 | ## Appendix — Cadmus's Adventure Records |
|||||||
| 1317 | ||||||||
| 1318 | ### Named Companions |
|||||||
| 1319 | ||||||||
| 1320 | | Name | Type | Notes | |
|||||||
| 1321 | | ---------- | ------------ | ---------------------------------------------------------------------- | |
|||||||
| 1322 | | [[Characters/Campanions/Sparks|Sparks]] | [[Characters/Races/Fire Spirit|Fire Spirit]] | [[Characters/PC/Cadmus|Cadmus]]'s first spirit, named shortly after escaping the fortress. | |
|||||||
| 1323 | | [[Characters/Campanions/Bluey|Bluey]] | [[Water Spirit]] | Helps replenish magical energy; named during the lake cave expedition. | |
|||||||
| 1324 | ||||||||
| 1325 | ### People Encountered |
|||||||
| 1326 | ||||||||
| 1327 | | Name | Known Role | [[Characters/PC/Cadmus|Cadmus]]'s Opinion | |
|||||||
| 1328 | | ------------ | ------------------------------------ | --------------------------------------------------- | |
|||||||
| 1329 | | [[Characters/Aldell/Pelleir|Pelleir]] | Chief of [[Locations/Ishalgen/Aldelle Village|Aldelle Village]] | Increasingly suspicious | |
|||||||
| 1330 | | [[Characters/Aldell/Andre|Andre]] | Village entrance guard | First person encountered at the village gate | |
|||||||
| 1331 | | [[Characters/Aldell/Ellin|Ellin]] | Village resident | Provided health potions | |
|||||||
| 1332 | | [[Characters/Aldell/Stellan|Stellan]] | Equipment supplier | Helpful, but where does his spare gear come from? | |
|||||||
| 1333 | | [[Characters/Aldell/Maard|Maard]] | Villager involved in supply recovery | A dick, according to [[Characters/PC/Cadmus|Cadmus]] | |
|||||||
| 1334 | | [[Characters/Aldell/Caldern|Caldern]] | Traveller near [[Tunapre Lake]] | Warned of danger | |
|||||||
| 1335 | | [[Characters/Aldell/Elvida|Elvida]] | Guardian connected to [[Ascension]] | Potentially one of the few people telling the truth | |
|||||||
| 1336 | | [[Verdandi]] | Former [[Ascension]] guide | Left responsibilities to students | |
|||||||
| 1337 | | [[Asahr]] | Claims to be [[AION]]'s ego | Mysterious cosmic guide | |
|||||||
| 1338 | | [[Milred]] | Traveller who explained updrafts | Advice arrived far too late | |
|||||||
| 1339 | | [[Characters/Aldell/Menos|Menos]] | [[Locations/Ishalgen/Aldelle Village|Aldelle Village]] resident | Threatened [[Characters/Aldell/Elvida|Elvida]]; concerning | |
|||||||
| 1340 | | [[Characters/Garlond's Crew/Garlond|Garlond]] | Airship crash survivor | Potential ally | |
|||||||
| 1341 | | [[Characters/Garlond's Crew/Anders|Anders]] | Airship crew survivor | Confirmed alive | |
|||||||
| 1342 | ||||||||
| 1343 | ### Important Locations |
|||||||
| 1344 | ||||||||
| 1345 | | Location | Significance | |
|||||||
| 1346 | | -------------------- | ------------------------------------------------------------------ | |
|||||||
| 1347 | | [[Locations/Ishalgen/Fafnir Fortress|Fafnir Fortress]] | Where [[Characters/PC/Cadmus|Cadmus]]'s adventure began | |
|||||||
| 1348 | | [[Locations/Ishalgen/Aldelle Village|Aldelle Village]] | Apparently safe settlement, now strongly suspected of being a trap | |
|||||||
| 1349 | | [[Tunapre Lake]] | Location of the [[Items/Veil Jewel|Veil Jewel]] and the hidden [[Ascension]] sanctuary | |
|||||||
| 1350 | | [[Locations/Ishalgen/Elvida's hideout|Elvida's hideout]] | Site of important historical documents | |
|||||||
| 1351 | | [[Ascension Subspace]] | Where [[Characters/PC/Cadmus|Cadmus]] met [[Asahr]] and awakened his wings | |
|||||||
| 1352 | | [[Anturn Cliff]] | Location of [[Characters/Garlond's Crew/Garlond|Garlond]]'s crash investigation | |
|||||||
| 1353 | | [[Azrakar Brigade Camp]] | Next investigation target | |
|||||||
| 1354 | | [[Altgard]] | Possible route home; [[Characters/Garlond's Crew/Garlond|Garlond]]'s log reports destruction | |
|||||||
| 1355 | | [[Morheim]] | Region from which [[Characters/Garlond's Crew/Garlond|Garlond]]'s group fled | |
|||||||
| 1356 | ||||||||
| 1357 | ### Documents Collected |
|||||||
| 1358 | ||||||||
| 1359 | **[[Verdandi]]'s Journal:** Describes the [[Ascension]] Trials, [[Characters/Aldell/Elvida|Elvida]]'s responsibility, and a prophecy concerning the [[Land of Rest]]. |
|||||||
| 1360 | ||||||||
| 1361 | **Origin of the Lake:** Describes the lake's former healing powers, [[Characters/Antagonists/Fafnir|Fafnir]]'s corruption, the danger of the jewels, and the hidden [[Ascension]] sanctuary. |
|||||||
| 1362 | ||||||||
| 1363 | **[[Characters/Garlond's Crew/Garlond|Garlond]]'s Airship Log:** Documents the fall of his company's base, [[Characters/Races/Daeva|Daeva]]-like figures working with the [[Balaur]], the destruction in [[Altgard]], and the crash in [[Locations/Lands/Ishalgen|Ishalgen]]. |
|||||||
| 1364 | ||||||||
| 1365 | ### Unresolved Mysteries |
|||||||
| 1366 | ||||||||
| 1367 | 1. Why was [[Characters/PC/Cadmus|Cadmus]] originally in [[Locations/Ishalgen/Fafnir Fortress|Fafnir Fortress]]? |
|||||||
| 1368 | ||||||||
| 1369 | 2. What became of the mysterious woman who helped him escape? |
|||||||
| 1370 | ||||||||
| 1371 | 3. What is the full nature of [[Characters/PC/Cadmus|Cadmus]]'s connection to [[AION]]? |
|||||||
| 1372 | ||||||||
| 1373 | 4. Why is [[Characters/PC/Cadmus|Cadmus]] having trouble remembering his home? |
|||||||
| 1374 | ||||||||
| 1375 | 5. Who exactly is controlling [[Locations/Ishalgen/Aldelle Village|Aldelle Village]]? |
|||||||
| 1376 | ||||||||
| 1377 | 6. Are its residents willing collaborators, victims, or both? |
|||||||
| 1378 | ||||||||
| 1379 | 7. What is the true purpose of the Veil Jewels? |
|||||||
| 1380 | ||||||||
| 1381 | 8. What happened to [[Altgard]] and [[Morheim]]? |
|||||||
| 1382 | ||||||||
| 1383 | 9. What is the [[Land of Rest]]? |
|||||||
| 1384 | ||||||||
| 1385 | 10. How many of [[Characters/Garlond's Crew/Garlond|Garlond]]'s missing companions are still alive? |
|||||||
| 1386 | ||||||||
| 1387 | ||||||||
| 1388 | --- |
|||||||
