Blame

c47777 Cadmus 2026-10-31 21:46:38
Import Aion vault
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---
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aliases:
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- Journal of Cadmus
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- Cadmus - Volume I
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tags:
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- cadmus
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- journal
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- asmodian
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- spiritmaster
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---
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# THE JOURNAL OF CADMUS
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*Volume I — Chronicles of an Underpaid Adventurer*
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**Name:** [[Characters/PC/Cadmus|Cadmus]]
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**Faction:** [[Asmodian]]
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**Class:** [[Characters/Others/Spiritmaster|Spiritmaster]]
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**Known Companions:** [[Characters/Campanions/Sparks|Sparks]] ([[Characters/Races/Fire Spirit|Fire Spirit]]), [[Characters/Campanions/Bluey|Bluey]] ([[Water Spirit]])
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**Original Employment Payment:** Approximately $20
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**Current Goal:** Get home. Preferably alive.
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## Entries
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- [[#Entry 001 — This Was Not Worth Twenty Dollars|Entry 001 — This Was Not Worth Twenty Dollars]]
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- [[#Entry 002 — I Have a Fire Spirit Now|Entry 002 — I Have a Fire Spirit Now]]
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- [[#Entry 003 — A Village in the Fog|Entry 003 — A Village in the Fog]]
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- [[#Entry 004 — New Clothes and a Possible Conspiracy|Entry 004 — New Clothes and a Possible Conspiracy]]
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- [[#Entry 005 — I Am NOT Becoming a Fucking Gem|Entry 005 — I Am NOT Becoming a Fucking Gem]]
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- [[#Entry 006 — Apparently the Lake Is a Soul-Stealing Cult|Entry 006 — Apparently the Lake Is a Soul-Stealing Cult]]
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- [[#Entry 007 — I Have Wings Now. This Was NOT in the Contract.|Entry 007 — I Have Wings Now. This Was NOT in the Contract.]]
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- [[#Entry 008 — Gravity Has Killed Me. Also, I Think This Village Is a Trap.|Entry 008 — Gravity Has Killed Me. Also, I Think This Village Is a Trap.]]
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- [[#Entry 009 — Thirty Minutes From the Fortress. THIRTY.|Entry 009 — Thirty Minutes From the Fortress. THIRTY.]]
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---
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## Entry 001 — This Was Not Worth Twenty Dollars
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**Location:** [[Locations/Ishalgen/Fafnir Fortress|Fafnir Fortress]], although I didn't know that yet.
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So, here's the situation.
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I got hired for a job.
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Twenty dollars.
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That's it. Twenty fucking dollars.
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I don't know what I was expecting for that amount of money, but whatever is happening right now was definitely not mentioned in the job description.
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I have absolutely no idea what's going on.
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I've somehow ended up somewhere dangerous, and nobody has bothered to provide a satisfactory explanation.
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Fortunately, a mysterious woman helped get me out.
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Also, she has a boob window.
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I feel like that's important enough to document.
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I don't know her name, what her job is, or why she decided to help me, but I appreciate not being trapped anymore.
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I suppose I should be grateful.
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Actually, I am grateful.
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I'm just confused.
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**Current assessment:**
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- Alive, apparently.
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- Completely lost.
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- No understanding of the situation.
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- Saved by a strangely dressed woman.
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- Still owed a satisfactory explanation.
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_Personal note: Next time, demand payment up front. Preferably significantly more than twenty dollars._
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---
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## Entry 002 — I Have a Fire Spirit Now
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**Location:** Outside the [[Locations/Ishalgen/Fafnir Fortress|Fafnir Fortress]]
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Well, I'm out.
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Still don't understand what happened, but at least I'm no longer trapped.
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More importantly, I have a [[Characters/Races/Fire Spirit|Fire Spirit]] now.
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I've named him [[Characters/Campanions/Sparks|Sparks]].
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Yes, [[Characters/Campanions/Sparks|Sparks]].
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It's a fire spirit. What else was I supposed to call him? Bartholomew?
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Apparently, I can summon elemental creatures.
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That's certainly going on my résumé.
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I'm not entirely certain how this works. I don't know how intelligent Sparks is, what he thinks of me, or whether he even likes his name.
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Still, it's nice to have company.
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Especially since I have absolutely no idea where I am.
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I suppose having a creature made of fire following me around might also prove useful.
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At least I won't need to worry about lighting a campfire.
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Maybe.
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**Current companions:** [[Characters/Campanions/Sparks|Sparks]], Fire Spirit.
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_Personal note: Find out if Sparks eats anything. Also, figure out what I'm supposed to do next._
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---
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## Entry 003 — A Village in the Fog
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**Location:** [[Locations/Ishalgen/Aldelle Village|Aldelle Village]], [[Locations/Lands/Ishalgen|Ishalgen]].
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Well, I've finally figured out where I was.
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[[Locations/Ishalgen/Fafnir Fortress|Fafnir Fortress]]
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Apparently, that place was a big deal.
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Would have been nice to know before I ended up there.
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After passing [[Locations/Ishalgen/Aldelle Hill|Aldelle Hill]], I eventually reached a settlement called [[Locations/Ishalgen/Aldelle Village|Aldelle Village]].
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Civilization!
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People!
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Buildings!
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Somewhere that doesn't immediately look like it's trying to kill me!
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At the gate, I met a man named [[Characters/Aldell/Andre|Andre]].
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He seemed particularly surprised when I mentioned the fortress.
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Apparently, escaping from there isn't exactly an everyday occurrence.
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Wonderful.
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He directed me to the village chief, [[Characters/Aldell/Pelleir|Pelleir]].
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She seemed helpful enough.
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According to her, my best chance of getting home is to reach [[Altgard]].
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Never heard of it, but at least I have a destination now.
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She also mentioned that [[Locations/Lands/Ishalgen|Ishalgen]] isn't what it used to be.
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Apparently, this land no longer belongs to the [[Characters/Races/Daeva|Daeva]].
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Whatever that means.
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Speaking of which, people keep using the word [[Characters/Races/Daeva|Daeva]] like I'm supposed to understand it.
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I'm beginning to suspect there's a great deal about this world that nobody has bothered explaining to me.
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Pelleir also mentioned something called a **[[Kibelisk]]**, a magical object that supposedly allows you to return to a location.
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Sounds useful.
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Another strange thing: I'm apparently not the only outsider who's arrived here recently.
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There are other unfamiliar people around.
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Maybe they escaped the fortress like I did.
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Maybe not.
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Still haven't found anyone I recognize.
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At least there's [[Characters/Campanions/Sparks|Sparks]].
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**Current objective:** Learn about the Kibelisk, gather supplies, and find a way to Altgard.
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_Personal note: Civilization is nice. Hopefully the locals aren't secretly insane._
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---
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## Entry 004 — New Clothes and a Possible Conspiracy
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**Location:** [[Locations/Ishalgen/Aldelle Village|Aldelle Village]] and [[Locations/Ishalgen/Munihelle Forest|Munihelle Forest]].
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Well, I've bound myself to a **[[Kibelisk]]**.
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The statue is purple now.
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Apparently, that's normal.
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And apparently, I'm a **[[Characters/Races/Daeva|Daeva]]**.
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Daeva.
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Deava?
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No, Daeva.
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I think that's how you spell it.
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Does that make me a different species? Is it a title? A profession?
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Does it come with benefits?
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A pension?
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Dental insurance?
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Nobody has explained.
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### Finally, Proper Equipment
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A girl named [[Characters/Aldell/Ellin|Ellin]] gave me some health potions.
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Very nice of her.
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Then I visited [[Characters/Aldell/Stellan|Stellan]], who provided spare equipment.
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Which brings me to an important detail.
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I've been wearing white clothes and flip-flops.
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Yes.
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Flip-flops.
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I accepted a twenty-dollar job dressed like someone going to the beach and somehow ended up escaping a fortress.
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In hindsight, that might have been a mistake.
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Fortunately, Stellan's equipment is better.
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He also gave me twenty **[[Return Scrolls]]**.
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Very useful.
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I'm starting to appreciate magical transportation.
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### The [[Mumu]] Problem
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Naturally, [[Characters/Aldell/Pelleir|Pelleir]] had another job for me.
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Some supplies had been stolen by something called **Mumu**.
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Mumu.
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Stupid name.
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I was sent to help a man named [[Characters/Aldell/Maard|Maard]] recover the supplies.
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Turns out the Mumu aren't people.
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They're large animals.
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That explains some things.
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Still a stupid name.
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### A New Spirit
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Good news!
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I can summon a **[[Water Spirit]]** now.
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Apparently, when it attacks, it can help restore some of my magical energy.
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That's brilliant!
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I spend magic to summon it, and it helps me recover magic while fighting.
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Extremely useful.
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Haven't decided on a name yet.
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### The Alleged Witch
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Things took a strange turn when I encountered a woman named [[Characters/Aldell/Elvida|Elvida]]
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She was trying to destroy some kind of magical pillar.
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Maard called her crazy.
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So I listened to him.
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That may have been a mistake.
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Apparently, Elvida follows something called the [[Three Sisters of Fate]].
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She also claims the magical structures around here are being used to brainwash people like me.
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Excuse me?
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WHAT?
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I'm starting to wonder whether she's actually crazy or whether everyone else is lying.
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I need answers.
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_Personal note: Stop automatically trusting people who call other people crazy._
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---
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## Entry 005 — I Am NOT Becoming a Fucking Gem
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**Location:** [[Locations/Ishalgen/Munihelle Forest|Munihelle Forest]], [[Locations/Lands/Ishalgen|Ishalgen]]
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Well, I spoke to [[Characters/Aldell/Pelleir|Pelleir]] about [[Characters/Aldell/Elvida|Elvida]].
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She tried to downplay the whole situation again.
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Apparently, she's worried about something called the [[Items/Veil Jewel|Veil Jewel]]
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Supposedly, it protects the village.
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And she wanted me to go investigate it.
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Fair enough.
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Then she said something rather concerning.
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**IF I FIND ELVIDA AGAIN, I'M SUPPOSED TO KILL HER.**
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Excuse me?
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We've gone from investigating suspicious magical objects to assassination?
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That escalated quickly.
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### The Journey
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On my way toward the lake, I met [[Characters/Aldell/Caldern|Caldern]], who warned me about dangers along the route.
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Naturally.
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Why wouldn't there be?
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While travelling, I spotted a strange column of rising air.
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An updraft.
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Interesting.
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I decided to step into it.
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After all, how powerful could some rising air possibly be?
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...
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**I WAS VERY WRONG.**
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Turns out that thing was considerably stronger than expected.
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And the ground was not especially welcoming when I landed.
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Extremely hard.
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Very painful.
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New rule: Don't test suspicious wind currents with your body.
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### The [[Items/Veil Jewel|Veil Jewel]]
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Eventually, I reached the lake and found the Veil Jewel.
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The magical object everyone was so concerned about.
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I went to investigate.
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And...
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**IT TRIED TO TAKE MY FUCKING SOUL.**
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MY SOUL.
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THE ONE INSIDE ME.
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THE ONE I WOULD VERY MUCH LIKE TO KEEP.
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Apparently, this thing wanted to turn me into a gemstone.
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NO.
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ABSOLUTELY NOT.
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I like my soul where it is.
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Inside me.
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Not in a rock.
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Not in a crystal.
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And certainly not in somebody's jewelry collection.
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### I Think the Village Is Lying
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Let's review.
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Pelleir told me Elvida was dangerous.
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She insisted the jewel protected the village.
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She suggested killing Elvida.
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And then the jewel tried to steal my soul.
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Does anyone else see the problem?
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Because I certainly do.
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I'm beginning to suspect that Elvida was telling the truth.
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Also, something occurred to me.
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Where exactly does [[Characters/Aldell/Stellan|Stellan]] get all that spare equipment?
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If people keep arriving here, and the jewel is turning people into crystals...
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Is he recycling the equipment of previous victims?
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I have no evidence.
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But that's an extremely unpleasant possibility.
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I'm keeping the armor.
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It's better than flip-flops.
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But I'm washing it.
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**Next destination:** [[Locations/Ishalgen/Elvida's hideout|Elvida's hideout]].
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_Personal note: My soul is not for sale. Especially not for twenty dollars._
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---
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## Entry 006 — Apparently the Lake Is a Soul-Stealing Cult
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### Documents Copied
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- [[Logs/Origin of the Lake/Origin of the Lake Documents|Origin of the Lake Documents]]
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- [[Logs/Verdandi's Journal Documents/Verdandi's Journal Documents|Verdandi's Journal Documents]]
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**Location:** Near [[Locations/Ishalgen/Elvida's hideout|Elvida's hideout]].
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I've found some documents.
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Actual written records!
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Finally!
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Something that might explain what the hell is happening.
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Unfortunately, the information is horrifying.
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### [[Verdandi]]'s Journal
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The first document belonged to someone named **Verdandi**.
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Apparently, she used to guide [[Characters/Races/Daeva|Daeva]] through something called the **[[Ascension Trial]]**.
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She led them toward a hidden cave entrance near the lake.
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She also wrote about having to leave because of a prophecy.
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Before departing, she intended to entrust her duties to her students.
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And guess who was supposed to watch over the place?
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[[Characters/Aldell/Elvida|Elvida]].
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Yes.
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The alleged crazy witch.
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Apparently, she was meant to greet someone destined to lead people to a place called the **[[Land of Rest]]**.
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No idea what that means.
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But Elvida is looking considerably more credible.
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### Origin of the Lake
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The second document explained something even more interesting.
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Apparently, the lake was once a place of healing.
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Its waters could mend scars and fractured souls.
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Some people even recovered forgotten names.
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That's beautiful.
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So how did it become a soul-stealing nightmare?
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Apparently, the **[[Balaur]]** and a [[Dragon Lord]] named **[[Characters/Antagonists/Fafnir|Fafnir]]** were involved.
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Fafnir seized [[Locations/Lands/Ishalgen|Ishalgen]] and scattered magical jewels throughout the land.
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The jewels began speaking to people.
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Saying things like:
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**"Your soul shall become my crystal."**
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Oh, I remember that!
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IT TRIED TO DO THAT TO ME!
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And:
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**"Speak not. Remember not. Only obey."**
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Apparently, those who listened lost their personalities and emotions.
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They continued breathing, but the writer considered them already dead.
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That's horrifying.
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Imagine losing everything that makes you yourself.
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Your memories.
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Your feelings.
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Your identity.
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No.
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Absolutely not.
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**MY NAME IS [[Characters/PC/Cadmus|Cadmus]].**
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C-A-D-M-U-S.
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I'm keeping it.
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### The Hidden Sanctuary
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Apparently, there's a sacred sanctuary beneath the lake.
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A place connected to the original [[Waters of Ascension]].
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According to the record, it remains untouched by Fafnir's corruption.
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The writer wondered whether a Daeva might resist the jewel, discover the hidden entrance, and perhaps save the world.
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...
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No.
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I recognize where this is going.
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Some ancient prophecy.
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An evil [[Dragon Lord]].
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A mysterious chosen individual.
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Well, let me make something clear.
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**I WAS HIRED FOR TWENTY DOLLARS.**
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Saving the world is not included in that price.
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There will need to be substantial renegotiation.
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### The Scribe's Warning
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The final note came from a scribe who heard Fafnir's whispers.
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Apparently, the voice was full of lies.
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The scribe decided to leave the lake and never return.
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FINALLY.
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A SENSIBLE PERSON.
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Unfortunately, I'm already involved.
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And I still need answers.
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**Current assessment:** Elvida appears to have a legitimate connection to the original [[Ascension]] sanctuary. The jewels are dangerous. The village is suspicious.
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_Personal note: Remember my name. Don't trust talking gemstones._
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---
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## Entry 007 — I Have Wings Now. This Was NOT in the Contract.
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**Location:** [[Tunapre Lake]] Cave and [[Ascension Subspace]].
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Well, I found the cave.
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The hidden entrance mentioned in [[Verdandi]]'s journal.
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Getting inside involved swimming.
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Wonderful.
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We've now added underwater exploration to my job description.
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At least the cave was beautiful.
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There were lovely little butterflies.
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For once, something that wasn't trying to murder me.
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Then I heard a voice.
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A creepy voice.
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Apparently, it wanted me to come closer.
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And it kept calling me its **fragment and shadow**.
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Excuse me?
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YOUR WHAT?
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I don't remember agreeing to be anyone's fragment.
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### The [[Lake Guardian]]
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Then I encountered a woman made of water.
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Or associated with water.
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Something like that.
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Honestly?
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Kind of hot.
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Unfortunately, she tried to drown me.
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**OF COURSE SHE DID.**
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WHY WOULDN'T SHE?
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Apparently, she's the **Lake Guardian**.
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[[Characters/Campanions/Sparks|Sparks]] was not particularly happy about the situation.
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Understandable.
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He's made of fire.
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My [[Water Spirit]], however, seemed considerably less bothered.
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Which reminds me.
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I've named him **[[Characters/Campanions/Bluey|Bluey]]**.
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So now I have Sparks and [[Characters/Campanions/Bluey|Bluey]].
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Perfect names.
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We survived the guardian's test.
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Somehow.
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### Meeting [[Asahr]]
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Afterward, I found myself in another strange room.
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There was a mysterious figure named **Asahr**.
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Couldn't see his face.
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Naturally.
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Nobody in this world believes in normal introductions.
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Apparently, Asahr is **[[AION]]'s ego**.
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And apparently, I'm a **Fragment of AION**.
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...
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WHAT?
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Who is AION?
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What do you mean fragment?
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Was I always a fragment?
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Is there a larger version of me somewhere?
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I HAVE QUESTIONS!
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### I HAVE WINGS!
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Then something amazing happened.
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**I GREW WINGS!**
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ACTUAL WINGS!
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I CAN FLY!
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This is incredible!
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Although...
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Oh, gods.
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My clothes.
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I'm going to need holes in all my shirts.
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Do you have any idea how expensive custom tailoring can be?
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I JUST GOT NEW EQUIPMENT!
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Fortunately, it turns out I can retract the wings whenever I want.
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Oh, thank goodness.
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At least that's one problem solved.
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### More [[Ascension]] Requirements
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Apparently, this wasn't the end.
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Asahr introduced an **[[Ascension Gauge]]** with additional requirements.
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The list includes quests such as **[[Verdant Melody]]** and **[[The One Who Hears the Voice]]**, along with reaching 100% gauge progress.
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More quests.
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More trials.
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More magical nonsense.
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Of course.
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Still, I have wings now.
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That's pretty amazing.
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**Current companions:** Sparks and Bluey.
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**New ability:** Flight.
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**Current questions:** What is AION? Why am I a fragment? What exactly does Ascension mean?
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_Personal note: Buy wing-friendly clothing._
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_Additional note: Avoid attractive magical water creatures._
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---
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## Entry 008 — Gravity Has Killed Me. Also, I Think This Village Is a Trap.
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**Location:** [[Locations/Ishalgen/Aldelle Village|Aldelle Village]], [[Anturn Cliff]], and the crashed airship.
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Well, my aura seems different after [[Ascension]].
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No idea exactly what that means.
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But now I have another goal.
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**GET OFF THIS ISLAND.**
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Apparently, there's an airship somewhere.
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An actual flying ship.
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Sounds useful.
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I have absolutely no idea how to pilot one.
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But no time like the present to learn.
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### Back to the Village
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I returned to Aldelle Village.
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Naturally, everyone was concerned about the destroyed [[Items/Veil Jewel|Veil Jewel]].
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I told them I couldn't find [[Characters/Aldell/Elvida|Elvida]] and that monsters had kept me busy before I could stop the jewel from being destroyed.
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A perfectly reasonable explanation.
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I'm certainly not telling them everything.
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Especially after what I discovered.
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Meanwhile, **[[Characters/Aldell/Menos|Menos]]** seems interested in doing some particularly horrible things to Elvida.
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Not merely killing her.
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Making her suffer.
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Charming fellow.
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**Personal note: If Menos tries to hurt Elvida, stop him first.**
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[[Characters/Aldell/Pelleir|Pelleir]] then asked me to investigate a crashed airship.
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Finally.
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A job that makes sense.
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Find survivors.
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Help them.
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Possibly find a way out.
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### [[Milred]] and the Updrafts
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On the way, I met **Milred**.
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She explained how updrafts work.
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...
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OH.
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SO THAT'S HOW YOU USE THEM.
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842
THAT WOULD HAVE BEEN EXTREMELY USEFUL INFORMATION BEFORE I FELL OUT OF ONE.
843
844
But fine.
845
846
Better late than never.
847
848
### The Campsite
849
850
I climbed Anturn Cliff and discovered a campsite.
851
852
Not a bad one, actually.
853
854
Someone had left a fire burning.
855
856
There were supplies too.
857
858
I considered taking some, but that would be stealing.
859
860
And the owner might still be alive.
861
862
So I left everything alone.
863
864
See?
865
866
I can be responsible.
867
868
Occasionally.
869
870
### [[Characters/Garlond's Crew/Garlond|Garlond]]
871
872
I found a survivor named **Garlond**.
873
874
Apparently, he had been aboard the crashed airship.
875
876
I helped him.
877
878
Because I'm not going to abandon someone who's clearly in trouble.
879
880
Besides, he might know how to pilot the thing.
881
882
The **[[Balaur]]** were involved in the disaster.
883
884
AGAIN.
885
886
Those bloody creatures keep appearing everywhere.
887
888
### My First Flight Disaster
889
890
At some point, I decided to test my new wings.
891
892
Flying was amazing!
893
894
The freedom!
895
896
The view!
897
898
The ability to travel through the sky!
899
900
Then something happened.
901
902
My flight energy started running out.
903
904
Wait.
905
906
WHAT?
907
908
**WHAT DO YOU MEAN I CAN RUN OUT OF FLIGHT ENERGY?!**
909
910
WHY WAS NOBODY EXPLAINING THIS?!
911
912
I fell.
913
914
And this time...
915
916
**I DIED.**
917
918
ACTUALLY DIED.
919
920
The ground made a very convincing argument against my continued existence.
921
922
Then some magical stone brought me back.
923
924
Apparently, resurrection is possible.
925
926
Which is an interesting discovery.
927
928
And a deeply uncomfortable one.
929
930
Death is a hell of a thing.
931
932
I don't particularly want to repeat it.
933
934
### I Need to Go Home
935
936
After that incident, I started thinking about home.
937
938
I really need to return.
939
940
Enough adventure.
941
942
Enough soul-stealing jewelry.
943
944
Enough flying accidents.
945
946
But...
947
948
What's the name of home again?
949
950
Strange.
951
952
I can't seem to remember.
953
954
Probably just exhaustion.
955
956
I've been through a lot.
957
958
Still, maybe I should keep writing things down.
959
960
**My name is [[Characters/PC/Cadmus|Cadmus]].**
961
962
That's important.
963
964
### Garlond's Airship Log
965
966
- [[Logs/Garlond's Airship logs Documents/Garlond's Airship logs documents|Garlond's Airship logs documents]]
967
968
I returned to the campsite and discovered it belonged to Garlond.
969
970
There, I found his airship logs.
971
972
I made copies.
973
974
And the contents were disturbing.
975
976
Apparently, [[Characters/Garlond's Crew/Garlond|Garlond]] and his crew had investigated a place called **the [[Bulwark]]**, near **[[Morheim]]**.
977
978
They were driven away by people who seemed to be [[Characters/Races/Daeva|Daeva]].
979
980
Their base was already destroyed.
981
982
Then they tried travelling to **[[Altgard]]**.
983
984
On the way, masked figures attacked them.
985
986
These attackers looked like Daeva.
987
988
But they fought alongside the Balaur.
989
990
**WAIT. WHAT?**
991
992
DAEVA WORKING WITH THE BALAUR?!
993
994
That seems like something people should be concerned about!
995
996
The crew barely escaped.
997
998
When they reached Altgard, the place was burning.
999
1000
Wonderful.
1001
1002
That's where I'm supposed to go to find a way home.
1003
1004
Naturally, it's in ruins.
1005
1006
The survivors searched for somewhere safe and heard about a place called the **[[Immortal Isle]]**.
1007
1008
They even discovered treasure in an unfamiliar cave.
1009
1010
But their airship was falling apart.
1011
1012
Eventually, the controls failed.
1013
1014
They crashed in [[Locations/Lands/Ishalgen|Ishalgen]].
1015
1016
And Garlond's final entry revealed something rather unpleasant.
1017
1018
**ISHALGEN IS CONTROLLED BY THE BALAUR.**
1019
1020
Apparently, Daeva have no place here.
1021
1022
...
1023
1024
Then why does Aldelle Village look so nice?
1025
1026
Why is there a functioning settlement?
1027
1028
Why does everyone act like everything is perfectly normal?
1029
1030
Why are newcomers constantly arriving?
1031
1032
And why was there a soul-stealing jewel near the village?
1033
1034
Oh.
1035
1036
Oh, I don't like where this thought is going.
1037
1038
**WHAT IF THE VILLAGE IS A TRAP?**
1039
1040
### The [[Wind Stream]]
1041
1042
On a somewhat brighter note, I found a **Wind Stream**.
1043
1044
Naturally, I tested it.
1045
1046
It was FAST.
1047
1048
VERY FAST.
1049
1050
Wasn't prepared for the landing.
1051
1052
Apparently, having wings doesn't automatically make someone a good pilot.
1053
1054
I've developed a new respect for rocks.
1055
1056
They're extremely solid.
1057
1058
Usually at the worst possible moment.
1059
1060
### Final Thoughts
1061
1062
Garlond seems unsettled by the village too.
1063
1064
And honestly?
1065
1066
I don't blame him.
1067
1068
This entire region is supposedly under enemy control, yet Aldelle Village is conveniently welcoming.
1069
1070
It's suspicious.
1071
1072
Very suspicious.
1073
1074
I'm starting to think the village might exist to lure people like me into a trap.
1075
1076
I can't prove it yet.
1077
1078
But I intend to find out.
1079
1080
_Personal note: Learn how to land._
1081
1082
_Additional note: Buy a helmet._
1083
1084
_Final note: I DIED FOR TWENTY DOLLARS._
1085
1086
---
1087
1088
## Entry 009 — Thirty Minutes From the Fortress. THIRTY.
1089
1090
**Location:** Near [[Azrakar Brigade Camp]], [[Locations/Lands/Ishalgen|Ishalgen]].
1091
1092
**Current objective:** Rescue [[Characters/Garlond's Crew/Garlond|Garlond]]'s missing companions.
1093
1094
**Companions:** [[Characters/Campanions/Sparks|Sparks]] and [[Characters/Campanions/Bluey|Bluey]].
1095
1096
**Known allies:** Garlond and [[Characters/Garlond's Crew/Anders|Anders]].
1097
1098
Well, apparently we're going on another rescue mission.
1099
1100
Garlond wants to find his missing companions.
1101
1102
And honestly?
1103
1104
I can't blame him.
1105
1106
He survived an airship crash, ended up stranded in [[Balaur]] territory, and has no idea how many of his friends are still alive.
1107
1108
That's awful.
1109
1110
So I've decided to help.
1111
1112
Because apparently, despite all my complaining, I cannot bring myself to leave people behind when they might still be saved.
1113
1114
Wonderful.
1115
1116
Having a conscience is becoming rather expensive.
1117
1118
We're heading toward an enemy camp.
1119
1120
I have a bad feeling about this.
1121
1122
**This feels like a trap.**
1123
1124
### Thirty Minutes
1125
1126
Something occurred to me during the journey.
1127
1128
Remember [[Locations/Ishalgen/Fafnir Fortress|Fafnir Fortress]]?
1129
1130
The enormous, horrifying place I escaped from?
1131
1132
Well, I've been thinking about how far it is from [[Locations/Ishalgen/Aldelle Village|Aldelle Village]].
1133
1134
And I realized something.
1135
1136
**THE VILLAGE IS ABOUT THIRTY MINUTES FROM THE FORTRESS.**
1137
1138
THIRTY.
1139
1140
MINUTES.
1141
1142
THAT'S IT.
1143
1144
ARE YOU FUCKING KIDDING ME?!
1145
1146
I escaped from a fortress connected to a [[Dragon Lord]] who apparently conquered this region.
1147
1148
And then I arrived at a perfectly friendly village practically next door.
1149
1150
With supplies.
1151
1152
Equipment.
1153
1154
Healing potions.
1155
1156
A helpful village chief.
1157
1158
And a magical jewel that steals souls.
1159
1160
**HOW DID I NOT IMMEDIATELY ASSUME THIS PLACE WAS A TRAP?!**
1161
1162
I was so relieved to find civilization that I overlooked how suspicious the entire situation was.
1163
1164
Garlond's records say the Balaur control Ishalgen.
1165
1166
So why is Aldelle Village still standing?
1167
1168
Why hasn't it been attacked?
1169
1170
What happens to all the outsiders who pass through?
1171
1172
I have theories.
1173
1174
I need evidence.
1175
1176
### Another [[Kibelisk]]
1177
1178
On the way toward the camp, I found another one of those magical statues.
1179
1180
A **Kibelisk**.
1181
1182
It's near the camp.
1183
1184
Convenient.
1185
1186
Especially considering my previous experience with death.
1187
1188
Apparently, dying is a possibility I should account for.
1189
1190
I would rather not.
1191
1192
But having a return point nearby seems sensible.
1193
1194
**Personal note: Remember where I'm bound.**
1195
1196
### We Found Anders!
1197
1198
Good news!
1199
1200
We found another survivor!
1201
1202
A man named **Anders**.
1203
1204
Apparently, he's one of Garlond's companions.
1205
1206
And he's alive!
1207
1208
Even better, a few others apparently survived too.
1209
1210
That's genuinely wonderful.
1211
1212
For once, something good has happened.
1213
1214
Someone we were looking for is alive.
1215
1216
We don't know the full situation yet, but it's progress.
1217
1218
### The Enemy Camp
1219
1220
Unfortunately, there are still missing people.
1221
1222
And we may be able to find clues inside the nearby **Azrakar Brigade Camp**.
1223
1224
Which means...
1225
1226
Yes.
1227
1228
That's right.
1229
1230
I'm going to investigate an enemy military camp.
1231
1232
Me.
1233
1234
[[Characters/PC/Cadmus|Cadmus]].
1235
1236
The idiot who accepted a twenty-dollar job wearing flip-flops.
1237
1238
The man who fell out of an updraft.
1239
1240
The man who discovered his wings could run out of energy by dying.
1241
1242
**THAT CADMUS.**
1243
1244
Apparently, I'm now qualified to investigate a camp full of hostile Balaur.
1245
1246
How exciting.
1247
1248
I'm sure nothing could possibly go wrong.
1249
1250
...
1251
1252
That was sarcasm.
1253
1254
Just in case anyone was wondering.
1255
1256
At least I have Sparks and Bluey.
1257
1258
And at least we've found some survivors.
1259
1260
I suppose all I can do now is continue investigating.
1261
1262
Carefully.
1263
1264
Very carefully.
1265
1266
Because there may be more people who need help.
1267
1268
And I refuse to abandon them just because this place is dangerous.
1269
1270
### Final Thoughts
1271
1272
Here I am.
1273
1274
Standing near an enemy camp.
1275
1276
With a recently discovered Kibelisk behind me.
1277
1278
Garlond searching for his companions.
1279
1280
Anders alive.
1281
1282
Sparks and Bluey beside me.
1283
1284
And the uncomfortable suspicion that the village I thought was safe might be part of something terrible.
1285
1286
I still need to get home.
1287
1288
I still don't know why my memories of home seem so unclear.
1289
1290
I still don't understand everything about [[AION]], [[Asahr]], or this whole [[Ascension]] business.
1291
1292
And I am still dramatically underpaid.
1293
1294
But there might be people in that camp who need rescuing.
1295
1296
So I suppose I'm going in.
1297
1298
**Sparks. Bluey.**
1299
1300
Let's go find some answers.
1301
1302
And preferably avoid dying this time.
1303
1304
---
1305
1306
_End of Entry 009._
1307
1308
_Personal note: If I survive this, I am seriously considering a career change._
1309
1310
_Additional note: Thirty minutes from Fafnir Fortress. HOW DID I NOT NOTICE?!_
1311
1312
_Final note: Twenty dollars. Never forget the twenty dollars._
1313
1314
---
1315
1316
## Appendix — Cadmus's Adventure Records
1317
1318
### Named Companions
1319
1320
| Name | Type | Notes |
1321
| ---------- | ------------ | ---------------------------------------------------------------------- |
1322
| [[Characters/Campanions/Sparks|Sparks]] | [[Characters/Races/Fire Spirit|Fire Spirit]] | [[Characters/PC/Cadmus|Cadmus]]'s first spirit, named shortly after escaping the fortress. |
1323
| [[Characters/Campanions/Bluey|Bluey]] | [[Water Spirit]] | Helps replenish magical energy; named during the lake cave expedition. |
1324
1325
### People Encountered
1326
1327
| Name | Known Role | [[Characters/PC/Cadmus|Cadmus]]'s Opinion |
1328
| ------------ | ------------------------------------ | --------------------------------------------------- |
1329
| [[Characters/Aldell/Pelleir|Pelleir]] | Chief of [[Locations/Ishalgen/Aldelle Village|Aldelle Village]] | Increasingly suspicious |
1330
| [[Characters/Aldell/Andre|Andre]] | Village entrance guard | First person encountered at the village gate |
1331
| [[Characters/Aldell/Ellin|Ellin]] | Village resident | Provided health potions |
1332
| [[Characters/Aldell/Stellan|Stellan]] | Equipment supplier | Helpful, but where does his spare gear come from? |
1333
| [[Characters/Aldell/Maard|Maard]] | Villager involved in supply recovery | A dick, according to [[Characters/PC/Cadmus|Cadmus]] |
1334
| [[Characters/Aldell/Caldern|Caldern]] | Traveller near [[Tunapre Lake]] | Warned of danger |
1335
| [[Characters/Aldell/Elvida|Elvida]] | Guardian connected to [[Ascension]] | Potentially one of the few people telling the truth |
1336
| [[Verdandi]] | Former [[Ascension]] guide | Left responsibilities to students |
1337
| [[Asahr]] | Claims to be [[AION]]'s ego | Mysterious cosmic guide |
1338
| [[Milred]] | Traveller who explained updrafts | Advice arrived far too late |
1339
| [[Characters/Aldell/Menos|Menos]] | [[Locations/Ishalgen/Aldelle Village|Aldelle Village]] resident | Threatened [[Characters/Aldell/Elvida|Elvida]]; concerning |
1340
| [[Characters/Garlond's Crew/Garlond|Garlond]] | Airship crash survivor | Potential ally |
1341
| [[Characters/Garlond's Crew/Anders|Anders]] | Airship crew survivor | Confirmed alive |
1342
1343
### Important Locations
1344
1345
| Location | Significance |
1346
| -------------------- | ------------------------------------------------------------------ |
1347
| [[Locations/Ishalgen/Fafnir Fortress|Fafnir Fortress]] | Where [[Characters/PC/Cadmus|Cadmus]]'s adventure began |
1348
| [[Locations/Ishalgen/Aldelle Village|Aldelle Village]] | Apparently safe settlement, now strongly suspected of being a trap |
1349
| [[Tunapre Lake]] | Location of the [[Items/Veil Jewel|Veil Jewel]] and the hidden [[Ascension]] sanctuary |
1350
| [[Locations/Ishalgen/Elvida's hideout|Elvida's hideout]] | Site of important historical documents |
1351
| [[Ascension Subspace]] | Where [[Characters/PC/Cadmus|Cadmus]] met [[Asahr]] and awakened his wings |
1352
| [[Anturn Cliff]] | Location of [[Characters/Garlond's Crew/Garlond|Garlond]]'s crash investigation |
1353
| [[Azrakar Brigade Camp]] | Next investigation target |
1354
| [[Altgard]] | Possible route home; [[Characters/Garlond's Crew/Garlond|Garlond]]'s log reports destruction |
1355
| [[Morheim]] | Region from which [[Characters/Garlond's Crew/Garlond|Garlond]]'s group fled |
1356
1357
### Documents Collected
1358
1359
**[[Verdandi]]'s Journal:** Describes the [[Ascension]] Trials, [[Characters/Aldell/Elvida|Elvida]]'s responsibility, and a prophecy concerning the [[Land of Rest]].
1360
1361
**Origin of the Lake:** Describes the lake's former healing powers, [[Characters/Antagonists/Fafnir|Fafnir]]'s corruption, the danger of the jewels, and the hidden [[Ascension]] sanctuary.
1362
1363
**[[Characters/Garlond's Crew/Garlond|Garlond]]'s Airship Log:** Documents the fall of his company's base, [[Characters/Races/Daeva|Daeva]]-like figures working with the [[Balaur]], the destruction in [[Altgard]], and the crash in [[Locations/Lands/Ishalgen|Ishalgen]].
1364
1365
### Unresolved Mysteries
1366
1367
1. Why was [[Characters/PC/Cadmus|Cadmus]] originally in [[Locations/Ishalgen/Fafnir Fortress|Fafnir Fortress]]?
1368
1369
2. What became of the mysterious woman who helped him escape?
1370
1371
3. What is the full nature of [[Characters/PC/Cadmus|Cadmus]]'s connection to [[AION]]?
1372
1373
4. Why is [[Characters/PC/Cadmus|Cadmus]] having trouble remembering his home?
1374
1375
5. Who exactly is controlling [[Locations/Ishalgen/Aldelle Village|Aldelle Village]]?
1376
1377
6. Are its residents willing collaborators, victims, or both?
1378
1379
7. What is the true purpose of the Veil Jewels?
1380
1381
8. What happened to [[Altgard]] and [[Morheim]]?
1382
1383
9. What is the [[Land of Rest]]?
1384
1385
10. How many of [[Characters/Garlond's Crew/Garlond|Garlond]]'s missing companions are still alive?
1386
1387
1388
---